Uploaded September 2016 | Updated September 2026, 2 days ago
In this tutorial you will learn how to properly import your animated Blender camera to Unreal Engine 4. Differences between those two applications don't let to simple FBX import, you need to take some steps to achieve 1:1 result that is correct both in Blender and Unreal Engine viewports (if you don't want to use add-on). It's also good to know, what UE4 does with your coordinates ;)
Alternatives to this tutorial are:
1. Use Ue4 Tools add-on by Lluis Garcia. It can import camera animations to UE4 without copying cameras: lluisgarcia.es/ue-tools-addon
2. Use camera animation directly in UE4, using sequencer camera rails and rig
In this tutorial you will learn how to properly import your animated Blender camera to Unreal Engine 4. Differences between those two applications don't let to simple FBX import, you need to take some steps to achieve 1:1 result that is correct both in Blender and Unreal Engine viewports (if you don't want to use add-on). It's also good to know, what UE4 does with your coordinates ;)
Alternatives to this tutorial are:
1. Use Ue4 Tools add-on by Lluis Garcia. It can import camera animations to UE4 without copying cameras: lluisgarcia.es/ue-tools-addon
2. Use camera animation directly in UE4, using sequencer camera rails and rig










