Uploaded May 2014 | Updated September 2026, 2 weeks ago
As requested, I am making some tutorials about enhancing top down blueprints. In this part, I covered the rotation of the pawn according to the mouse position on the screen.
Sorry for the music noise on the background and overall length of the tutorial :)
Here is the thread about ray intersection:
answers.unrealengine.com/questions/16847/request-ray-plane-intersection-point-function.html
As requested, I am making some tutorials about enhancing top down blueprints. In this part, I covered the rotation of the pawn according to the mouse position on the screen.
Sorry for the music noise on the background and overall length of the tutorial :)
Here is the thread about ray intersection:
answers.unrealengine.com/questions/16847/request-ray-plane-intersection-point-function.html

![Slicing Walls with Lightsaber - Episode I [Reupload]
For whatever reason I mistakenly uploaded an old video for this tutorial before, where I did not solve the collision issue. Having realized that, heres a fixed video with working collision.
My Twitch: https://www.twitch.tv/liaret Slicing Walls with Lightsaber - Episode I [Reupload]](https://i.ytimg.com/vi/hZyt_y023RA/mqdefault.jpg)








