Unreal Engine 4 - Adding Animations - Draw/Sheath Weapons (Part 29) @titanicgames4785
Unreal Engine 4 - Adding Animations - Draw/Sheath Weapons (Part 29)  @titanicgames4785
Uploaded October 2016 | Updated September 2026, 1 week ago
In this video we look at adding animations for drawing and sheathing weapons, as well as addressing any issues we had from before.
If you have any questions or comments please let us know. If you like the video and want to see more, go ahead and subscribe. Or consider supporting us on patreon patreon.com/titanicgames for more great tutorials and games to come!
Unreal Engine 4 - Adding Animations - Draw/Sheath Weapons (Part 29)Unreal Engine 4 - Inventory System Part 1 (Part 11)UE4 Survival Game | Adding Items for Testing (Part 26)Unreal Engine 4 - Open Door/Level with Keys (Specific Keys)Unreal Engine 4 - Applying Damage with Attacks (Part 29)Unreal Engine 4 - Skill Tree Functionality (Part 6)Unreal Engine 4 - Future Tutorials and Tutorial RequestsUnreal Engine 4 - Open Door/Level With Keys - Version 1UE4 Survival Game - Inventory Setup (Part 18a)Unreal Engine 4 - Equipment/Inventory System - Use/Drop Buttons (Part 24)Unreal Engine 4 - Loading/Opening LevelsUnreal Engine 4 - Equipment System Part 3 - Creating the UI (Part 18)
Titanic Games |

Unreal Engine 4 - Adding Animations - Draw/Sheath Weapons (Part 29)

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER