Uploaded November 2019 | Updated September 2026, 2 weeks ago
A concept of reading a text file at runtime and updating values inside of the engine. Due to the engine not supporting file operations of reading and writing using just Blueprints we will expose the built in File Helper function for Reading a text file to string from C++ to Blueprints.
A concept of reading a text file at runtime and updating values inside of the engine. Due to the engine not supporting file operations of reading and writing using just Blueprints we will expose the built in File Helper function for Reading a text file to string from C++ to Blueprints.