Uploaded August 2026 | Updated September 2026, 1 hour ago
In this second chapter of the Unreal Materials Masterclass series, we'll explore the concept of PBR and learn how three simple values can be used to recreate almost any physical material in the real world.
Enjoy!
Upcoming tutorial topics:
-The Magic of UVs
-Normal Maps Explained
Here are the links for my book, check them out!
Kindle Version - amazon.com/dp/B0F4CVNS8G
Paperback - amazon.com/dp/B0GVJ5VDZG
Hardcover - amazon.com/dp/B0GVJ6977Y
(Also available in most local Amazon stores: CA, UK, ES, etc.)
In this second chapter of the Unreal Materials Masterclass series, we'll explore the concept of PBR and learn how three simple values can be used to recreate almost any physical material in the real world.
Enjoy!
Upcoming tutorial topics:
-The Magic of UVs
-Normal Maps Explained
Here are the links for my book, check them out!
Kindle Version - amazon.com/dp/B0F4CVNS8G
Paperback - amazon.com/dp/B0GVJ5VDZG
Hardcover - amazon.com/dp/B0GVJ6977Y
(Also available in most local Amazon stores: CA, UK, ES, etc.)










