Unreal 5.1 - Creating cinematic VFX from scratch. Chapter 2: Adding details and better materials @EnriqueVenturaGames
Unreal 5.1 - Creating cinematic VFX from scratch. Chapter 2: Adding details and better materials  @EnriqueVenturaGames
Uploaded February 2023 | Updated September 2026, 5 hours ago
Hola amigos! Following on last video's tutorial, here is chapter 2 of the series!
In this one we'll be adding a few extra layers of detail to our basic lightning bolt from last week and improving some of the materials being used. Enjoy!

Texture download links:
- Lightning bolt: drive.google.com/file/d/1RaYi0KWCZnsPcJLco92aq4QDm9ESn10_/view?usp=share_link

- Diffraction lines (1): drive.google.com/file/d/1P8q0gooGJfdJXIMc9hJDuWfhU9IGmSBX/view?usp=share_link

- Diffraction lines (2): drive.google.com/file/d/18b_I0g7pKsW3vAM2aBZawHUGtKEsTbtH/view?usp=share_link
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Enrique Ventura |

Unreal 5.1 - Creating cinematic VFX from scratch. Chapter 2: Adding details and better materials

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