Dilmer Valecillos | Unity visionOS 2D Windows and FULLY Immersive VR! (Apple Vision Pro Development) @dilmerv | Uploaded April 2024 | Updated October 2024, 6 hours ago.
In this video, we'll take a look at how to create visionOS experiences in Unity using 2D Windowed and Fully Immersive app modes.
โค๏ธ Support on Patreon: patreon.com/dilmerv
๐ Subscribe for more XR Tutorials : youtube.com/@dilmerv?sub_confirmation=1
๐ฆ Twitter X: twitter.com/dilmerv
๐ฅ Discord : discord.gg/dNMHBc8KdP
๐ธ Instagram : instagram.com/dilmerv
Additionally, I will go over creating an Input Actions mapping file to bind various input events used with 2D Windowed apps and Fully Immersive VR, including utilizing the new VisionOS Spatial Pointer.
๐ก A small fix is shown on this video to allow for proportionally scaling 2D windows and 3D content for the generated Unity Builds.
๐ป Unity project available from GitHub:
github.com/dilmerv/UnityVisionOS2DAndVR
๐ฎ Unity Asset used today for grid prototypes:
assetstore.unity.com/packages/2d/textures-materials/grid-prototype-materials-214264?aid=1101l7LXo
โน๏ธ Recommended resources:
๐ Unity visionOS Discussion about 2D Windowed scaling problem: discussions.unity.com/t/window-aspect-ratio/321865/2
๐ Unity visionOS Platform Docs:
docs.unity3d.com/Packages/com.unity.polyspatial.visionos@1.1/manual/visionOSPlatformOverview.html
๐ฅฝ Learn & Get my XR Training from:
learnxr.io
๐ My Blog / ๐ฅ Newsletter (Subscribe to get up to date XR news)
blog.learnxr.io
#applevisionpro #unity #visionos
In this video, we'll take a look at how to create visionOS experiences in Unity using 2D Windowed and Fully Immersive app modes.
โค๏ธ Support on Patreon: patreon.com/dilmerv
๐ Subscribe for more XR Tutorials : youtube.com/@dilmerv?sub_confirmation=1
๐ฆ Twitter X: twitter.com/dilmerv
๐ฅ Discord : discord.gg/dNMHBc8KdP
๐ธ Instagram : instagram.com/dilmerv
Additionally, I will go over creating an Input Actions mapping file to bind various input events used with 2D Windowed apps and Fully Immersive VR, including utilizing the new VisionOS Spatial Pointer.
๐ก A small fix is shown on this video to allow for proportionally scaling 2D windows and 3D content for the generated Unity Builds.
๐ป Unity project available from GitHub:
github.com/dilmerv/UnityVisionOS2DAndVR
๐ฎ Unity Asset used today for grid prototypes:
assetstore.unity.com/packages/2d/textures-materials/grid-prototype-materials-214264?aid=1101l7LXo
โน๏ธ Recommended resources:
๐ Unity visionOS Discussion about 2D Windowed scaling problem: discussions.unity.com/t/window-aspect-ratio/321865/2
๐ Unity visionOS Platform Docs:
docs.unity3d.com/Packages/com.unity.polyspatial.visionos@1.1/manual/visionOSPlatformOverview.html
๐ฅฝ Learn & Get my XR Training from:
learnxr.io
๐ My Blog / ๐ฅ Newsletter (Subscribe to get up to date XR news)
blog.learnxr.io
#applevisionpro #unity #visionos