Uploaded April 2019 | Updated September 2026, 1 hour ago
I know many of you really can't wait for this. We will create a simple enemy AI. Therefore we will use unity's nav mesh system to create one agent for every of our enemies. It's time for the big final, were we can fight against the enemy. We will use different spots, that are predefined and well place by ourself, to make the ai look not too stupid.
You can't expect too much from this episode. It's really impossible to watch 3-5 videos and be an enemy ai master. You just have to constantly improving in coding and consider how a good player or enemy would move and turn this into code.
Github Repository: git.io/fhFjr
Complete Playlist: youtube.com/playlist?list=PLA6Gf0nq2Gh47crwfsfiSZ5_fVYnkfiU8
Become a patreon: patreon.com/ditzelgames
#ditzelgames #unity #shooting
I know many of you really can't wait for this. We will create a simple enemy AI. Therefore we will use unity's nav mesh system to create one agent for every of our enemies. It's time for the big final, were we can fight against the enemy. We will use different spots, that are predefined and well place by ourself, to make the ai look not too stupid.
You can't expect too much from this episode. It's really impossible to watch 3-5 videos and be an enemy ai master. You just have to constantly improving in coding and consider how a good player or enemy would move and turn this into code.
Github Repository: git.io/fhFjr
Complete Playlist: youtube.com/playlist?list=PLA6Gf0nq2Gh47crwfsfiSZ5_fVYnkfiU8
Become a patreon: patreon.com/ditzelgames
#ditzelgames #unity #shooting










