Uploaded March 2014 | Updated September 2026, 2 weeks ago
-You probably won't be able to parse what's going on in this video because of the crazy camera angles, the way I ordered the recordings and sped them up, my over-generous use of Movie Maker effects / filters and just because it's really weird and abstract in general.
--For better understanding, here are the 3 main leaps of logic I had: 1) I wanted to create a solid wall of particles to block the camera from passing. This failed as they just aren't solid enough to stop a moving object. 2) I though more spread out particles would be better at colliding with animated objects, but, not only does this not work, it actually has a small chance (approx. 1 in 15) for particles spawning below the camera to pick it up and send it flying up into the air - never to come back down... :( 3) I finally tried to mix gravity effects and a black ceiling to force the camera back down after it rocketed off into the stratosphere. This just creates a disorientating series of unfortunate events where the camera falls to below the particle effects and it gets trapped... forever...
---In conclusion, I discovered that walls made out of particles just don't work well... Invisible walls will have to do for scenes like this... (Invisible wall video: youtu.be/cJxNT53MlAw ) It's a shame I can't have a nice intermingling of particles and cameras. They have to be cut off and segregated sometimes :( ...
Music used: Lady in Chrome by Jens Kiilstofte
machinimasound.com/music/lady-in-chrome
Licensed under Creative Commons Attribution 4.0 International
(creativecommons.org/licenses/by/4.0/)
Apparently I made this tessellated piece of digital art from a video snapshot: wriscriseanthorn.deviantart.com/art/Particle-Effects-Digital-Art-Colorful-Abstract-438651955 (Free DeviantArt Download for the image)...
A little bit of information about my channel:
Just creating some scenes, animating some stuff, emitting some particle effects. Currently, I'm working on the basics of Unity (3D / 2D), creating animated scenes using SqirlzReflect's weather and ripple effects, experimenting in Adobe Photoshop, video editing and visual filtering in Windows Movie Maker and finally, there might be some additional stuff created in Apophysis / Mandelbulb / SketchUp / Inkscape / Vectorian Giotto. Additional edits on footage is normally made with VirtualDub. I record using CamStudio.
-You probably won't be able to parse what's going on in this video because of the crazy camera angles, the way I ordered the recordings and sped them up, my over-generous use of Movie Maker effects / filters and just because it's really weird and abstract in general.
--For better understanding, here are the 3 main leaps of logic I had: 1) I wanted to create a solid wall of particles to block the camera from passing. This failed as they just aren't solid enough to stop a moving object. 2) I though more spread out particles would be better at colliding with animated objects, but, not only does this not work, it actually has a small chance (approx. 1 in 15) for particles spawning below the camera to pick it up and send it flying up into the air - never to come back down... :( 3) I finally tried to mix gravity effects and a black ceiling to force the camera back down after it rocketed off into the stratosphere. This just creates a disorientating series of unfortunate events where the camera falls to below the particle effects and it gets trapped... forever...
---In conclusion, I discovered that walls made out of particles just don't work well... Invisible walls will have to do for scenes like this... (Invisible wall video: youtu.be/cJxNT53MlAw ) It's a shame I can't have a nice intermingling of particles and cameras. They have to be cut off and segregated sometimes :( ...
Music used: Lady in Chrome by Jens Kiilstofte
machinimasound.com/music/lady-in-chrome
Licensed under Creative Commons Attribution 4.0 International
(creativecommons.org/licenses/by/4.0/)
Apparently I made this tessellated piece of digital art from a video snapshot: wriscriseanthorn.deviantart.com/art/Particle-Effects-Digital-Art-Colorful-Abstract-438651955 (Free DeviantArt Download for the image)...
A little bit of information about my channel:
Just creating some scenes, animating some stuff, emitting some particle effects. Currently, I'm working on the basics of Unity (3D / 2D), creating animated scenes using SqirlzReflect's weather and ripple effects, experimenting in Adobe Photoshop, video editing and visual filtering in Windows Movie Maker and finally, there might be some additional stuff created in Apophysis / Mandelbulb / SketchUp / Inkscape / Vectorian Giotto. Additional edits on footage is normally made with VirtualDub. I record using CamStudio.






![Black and White | Cartoony Snow Animation - Light Background [Re-upload]
Using SqirlzReflect to animate circle shapes for an abstract snowfall effect. Directed in a way to suggest a simple sunburst motif!
Edits made in Movie Maker (Edge Detection mostly)... Mostly a white background with black effects! Winter feels...
Re-uploaded due to minor concerns about music monetization. (I removed it, so now it has no audio)... Black and White | Cartoony Snow Animation - Light Background [Re-upload]](https://i.ytimg.com/vi/HO3u4oBWNxU/mqdefault.jpg)



