Unity Experiment | Force Over Lifetime - Particle Effects in Edge Detect @WriScriSeanThorn
Unity Experiment | Force Over Lifetime - Particle Effects in Edge Detect  @WriScriSeanThorn
Uploaded February 2014 | Updated September 2026, 2 weeks ago
I recorded some Unity particle emitters while doing my usual experimental video art animation stuff. I messed around with the 'force over lifetime' settings to force different coloured layers to fire in directions. These loops were edited in Windows Movie Maker using brightness setting and the Edge Detection visual filter. It makes a nice rainbow animation from particle effects. Trying to keep it 2D and colourful.

Music Used / Attribution: It's A Jazz Thing by Smiling Cynic - licensed under a Creative Commons Attribution 3.0 Unported License. creativecommons.org/licenses/by-sa/3.0

smilingcynic.bandcamp.com/track/its-a-jazz-thing
soundcloud.com/smilingcynic/its-a-jazz-thing
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Unity Experiment | Force Over Lifetime - Particle Effects in Edge Detect

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