Unity basic lighting shader (5) : Lambert diffuse + Emission @shaderslaboratory8437
Unity basic lighting shader (5) : Lambert diffuse + Emission  @shaderslaboratory8437
Uploaded December 2016 | Updated September 2026, 8 hours ago
shaderslab.com/demo-79---diffuse-and-emission.html
Unity basic lighting shader (5) : Lambert diffuse + EmissionUnity shader : Customizable bump MapUnity geometry shader : Wireframe (with or without diagonal)Unity shader  : Outline for 3D modelsUnity shader : Outline for spriteShaders in Unity, Step 2 : Vertex and fragment shaderUnity noise shader : Pseudo RandomUnity shader : Miscellaneous rim effectUnity Shader : Per-fragment diffuse lightingUnity shader : Basic jelly effectShaders in Unity, Step 1 : ShaderlabUnity shader : Grayscale depending Z-Buffer value
Anthony Bléchet |

Unity basic lighting shader (5) : Lambert diffuse + Emission

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