KirbyComment | 東方獣王園 ~ Unfinished Dream of All Living Ghost (Demo) - Lunatic No Focus 1cc (Nazrin) @KirbyComment | Uploaded May 2023 | Updated October 2024, 13 hours ago.
The game is a bit better than I expected, but it does still have a ton of technical problems I've run into. This is also why this footage here is recorded at half of my usual bitrate. I was expecting the game to lag alot like it did in 100BM.
Nazrin could be one of, if not one of the hardest characters to clear as of right now. I tried to 1cc Lunatic with Nazrin without using focused speed, as using this movespeed makes her move almost 4 times slower (equal to Charge Speed in StB and DS) and that's really bad for a game where slow movespeed is discouraged. She's also difficult because most credits will encounter Reimu in Stage 1 or 2, who I think is the hardest opponent in the game. There is no noticable limit to how many Yin-Yang Orbs can be on screen. I've ran into several situations where I got (close to) completely walled by them.
I'll probably write up somewhere what my final thoughts of the game are someplace else once I've collected my thoughts on it. The game is okay so far, but there are alot of things that could prove very detrimental to the replay value. This may turn into another game where you play and mess around for a few days and then never play it again, if certain features currently absent stay absent.
The game is a bit better than I expected, but it does still have a ton of technical problems I've run into. This is also why this footage here is recorded at half of my usual bitrate. I was expecting the game to lag alot like it did in 100BM.
Nazrin could be one of, if not one of the hardest characters to clear as of right now. I tried to 1cc Lunatic with Nazrin without using focused speed, as using this movespeed makes her move almost 4 times slower (equal to Charge Speed in StB and DS) and that's really bad for a game where slow movespeed is discouraged. She's also difficult because most credits will encounter Reimu in Stage 1 or 2, who I think is the hardest opponent in the game. There is no noticable limit to how many Yin-Yang Orbs can be on screen. I've ran into several situations where I got (close to) completely walled by them.
I'll probably write up somewhere what my final thoughts of the game are someplace else once I've collected my thoughts on it. The game is okay so far, but there are alot of things that could prove very detrimental to the replay value. This may turn into another game where you play and mess around for a few days and then never play it again, if certain features currently absent stay absent.