Uploaded March 2024 | Updated September 2026, 3 weeks ago
In part 6 we will discuss new() keyword and the difference between Value and Reference types. The most important part will be exploring WHY do we need reference types in the first place.
C# Basics for unity series:
youtube.com/playlist?list=PLcRSafycjWFeHojgzbkNUXt9S6-Q7BGQE
Welcome to this C# Fundamentals for Unity Beginners series of 10 videos. We will first explore what are the basics of C# syntax and next we will create a small Vampire Survivors like game together so that you can see Why and How different C# concepts are used to create games in Unity.
-----------------
Starter Project:
patreon.com/posts/c-essentials-for-99701780
Learn more about C# & Game Dev in Unity in my video courses at:
courses.sunnyvalleystudio.com
---------------
Join the discord:
discord.gg/RQEtYHz
You can support me through Patreon:
patreon.com/sunnyvalleystudio
Assets used:
https://kenney.nl/assets/tiny-dungeon
---------------
00:00 What are Value Types
00:53 What are Reference Types
01:20 Null keyword
03.03 'new' keyword for Reference types
05:24 WHY do I need Reference types?
10:08 Fixing diagonal movement faster bug
#unity3d #csharp #coding #gamdev
In part 6 we will discuss new() keyword and the difference between Value and Reference types. The most important part will be exploring WHY do we need reference types in the first place.
C# Basics for unity series:
youtube.com/playlist?list=PLcRSafycjWFeHojgzbkNUXt9S6-Q7BGQE
Welcome to this C# Fundamentals for Unity Beginners series of 10 videos. We will first explore what are the basics of C# syntax and next we will create a small Vampire Survivors like game together so that you can see Why and How different C# concepts are used to create games in Unity.
-----------------
Starter Project:
patreon.com/posts/c-essentials-for-99701780
Learn more about C# & Game Dev in Unity in my video courses at:
courses.sunnyvalleystudio.com
---------------
Join the discord:
discord.gg/RQEtYHz
You can support me through Patreon:
patreon.com/sunnyvalleystudio
Assets used:
https://kenney.nl/assets/tiny-dungeon
---------------
00:00 What are Value Types
00:53 What are Reference Types
01:20 Null keyword
03.03 'new' keyword for Reference types
05:24 WHY do I need Reference types?
10:08 Fixing diagonal movement faster bug
#unity3d #csharp #coding #gamdev










