Uploaded December 2023 | Updated September 2026, 31 minutes ago
Underground Rush is a single-player 2D platformer jumping puzzle game. The player’s goal is to use several abilities to cross different dangers to the end of the level within a limited time. The player plays as a bionic robot and searches for energy in the deep underground of the barren wasteland for a limited time. As they go deeper, they will encounter more and more dangers, such as hot magma and trap hammers. These deadly hazards will make you lose your life at any time. With your robotic strengths, you can jump high by double jumping or dashing for a period. Using these strengths, you can face these challenges confidently, but don't forget to catch up on time!
There are six game levels, and each level goes deeper and deeper into the ground. There will be brown-toned earthen scenes, blue-hued rocky caves, and red magma caverns.
• Double jump and dash help overcome the challenges of various difficulties.
• Six beautiful pixel art levels.
• Collect Timers to increase your score.
• Reach the end as fast as possible to get higher scores!
This student-made game was created in Fall 2020 by students in Cohort 30, as part of SMU Guildhall's Team Game Production I curriculum.
Underground Rush is a single-player 2D platformer jumping puzzle game. The player’s goal is to use several abilities to cross different dangers to the end of the level within a limited time. The player plays as a bionic robot and searches for energy in the deep underground of the barren wasteland for a limited time. As they go deeper, they will encounter more and more dangers, such as hot magma and trap hammers. These deadly hazards will make you lose your life at any time. With your robotic strengths, you can jump high by double jumping or dashing for a period. Using these strengths, you can face these challenges confidently, but don't forget to catch up on time!
There are six game levels, and each level goes deeper and deeper into the ground. There will be brown-toned earthen scenes, blue-hued rocky caves, and red magma caverns.
• Double jump and dash help overcome the challenges of various difficulties.
• Six beautiful pixel art levels.
• Collect Timers to increase your score.
• Reach the end as fast as possible to get higher scores!
This student-made game was created in Fall 2020 by students in Cohort 30, as part of SMU Guildhall's Team Game Production I curriculum.










