Uncharted Territories of Web Performance: WebAssembly, C++ & Browser Rendering at Scale @SciChart
Uncharted Territories of Web Performance: WebAssembly, C++ & Browser Rendering at Scale  @SciChart
Uploaded February 2026 | Updated September 2026, 2 weeks ago
Can a web browser perform like a native desktop app?

In this technical session, Andrew Burnett-Thompson and David Burleigh explain how C++ compiled to WebAssembly enables near-native performance in the browser. Learn how WebGL and WebAssembly are used to render millions of data points, manage memory safely, and power real-time, high-performance dashboards at scale.

Topics include WebAssembly SIMD, browser memory optimisation, large dataset rendering, and scaling synchronized charts for demanding industries like finance, medical systems, and motorsport.
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Uncharted Territories of Web Performance: WebAssembly, C++ & Browser Rendering at Scale

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