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Majuular | Ultima VI: The False Prophet Retrospective | The Devil You Know @Majuular | Uploaded September 2024 | Updated October 2024, 2 hours ago.
Throughout the 1980s, Ultima had been a series of iteration. The developers at Origin Systems would expand on old ideas and experiment with new ones, but the roots of the series' identity stretched deep underground.

The 1990s marked a period of dramatic change in the technology sector. Graphics, sound, computing power - quality standards were changing every day, and Ultima would have to change with them. In the process, Origin would learn hard lessons, celebrate numerous victories, and establish the career of (yet another) industry legend.

This is the 6th video in my Ultima Retrospective series. Watching earlier parts isn't necessary to enjoy this video, but it is recommended. They can be found here:
Akalabeth & Ultima I: youtu.be/wIWyHd3FFFU
Ultima II: youtu.be/SCpkK25wfvw
Ultima III: youtu.be/N_m3u9MZ8NU
Ultima IV: youtu.be/hkfBiIyJd7E
Ultima V: youtu.be/mGlNGo1kQXo

Thank you to Lazarus De Lis for creating the landscape used in the thumbnail! You can find Laz here:
twitter.com/LazarusDeLis

Links:
patreon.com/majuular
twitter.com/majuular
instagram.com/majuular
youtube.com/@Majuularcade (2nd channel)

Thanks to Treeky for lending his voice to this video. Treeky's channel can be found here:
youtube.com/c/Treekyboi
And thanks to Xe Dragon for hosting the High-Res Ultima Map Project, whose map scans were helpful in producing a section in this video.
Various clips were sourced with permission from Longplay Archive. Their channel can be found here:
youtube.com/@longplayarchive

Music used in this video (with timestamps):
pastebin.com/UeebxaGD

Running list of sources used in the Ultima Retrospective:
pastebin.com/Nri8p0jy

00:00 - PC Wins
5:55 - Branching Out
9:12 - Paging Dr. Spector
14:45 - A Look Inside Ultima VI
18:56 - Ports & Oddities
20:11 - Introduction to Ultima VI
24:36 - Reaching Towards Realism
35:50 - Sights & Sounds
49:06 - Retracing Steps
52:46 - The Value of Recycling
54:11 - Hunting for Runes
1:01:43 - Dungeon Differences
1:04:54 - Changing Combat
1:13:10 - Exploration
1:21:26 - Armageddon
1:25:14 - Hunt for the Map
1:28:30 - The Inventory System
1:33:12 - Fulfilling the Prophecy
1:40:14 - Far Reaching Consequences
1:45:02 - Receiving the Sacred Quest
1:53:34 - Learning to Share
1:57:50 - Reflecting on Ultima VI
2:04:43 - Fan Projects
2:06:28 - Origin Saves Itself
2:10:01 - Industry Entropy
2:13:07 - Credits
Ultima VI: The False Prophet Retrospective | The Devil You KnowAn Honest Review of the CD-i Zelda GamesHarvester Review | The Wacky Adventures of Sigma SteveUltima IV: Quest of the Avatar Retrospective | Reimagining the RPGLost Odyssey | Review & RetrospectiveA Quick, Light Review of The Long DarkReviewing a Bunch of RPG Maker GamesUltima V Retrospective | The Tyranny of VirtueTales of Symphonia: Dawn of the New World Review | YES ACTUALLY IT IS THAT BADThe Legend of Dragoon Review | its basically a playable 90s animeKoudelka and Shadow Hearts | Two Flavors of Horror RPG (Retrospective)Akalabeth & Ultima I Retrospective | The First Age of Darkness

Ultima VI: The False Prophet Retrospective | The Devil You Know @Majuular

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