Uploaded December 2025 | Updated September 2026, 2 weeks ago
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In this video, I show you my full workflow for creating a custom embroidery material in Adobe 3D Sampler and sending it straight into Unreal Engine using an SBSAR export. We clean up the image, make it tilable, generate embroidery, add metadata, then install the Substance plugin and talk about Graph Instances and Factory settings. Super beginner-friendly — perfect for UE environment artists, motion designers, and anyone building procedural materials.
- Intro music by @Limujii-Sweet Talks: youtu.be/PmLHb3db2vA
@SARKAMARI #sarkamari
► Support the channel on Patreon: patreon.com/sarkamari
► Watch the full UE playlist here: youtube.com/playlist?list=PLbvsJz5ZcmxF9fclMrFPfdRA77crIZAUs
► Visit the official Merch: sarkamari-shop.fourthwall.com
Follow Me on Social Media
► All links in one place: https://linktr.ee/SARKAMARI
► Instagram: instagram.com/SARKAMARI.CG
► Reddit: reddit.com/u/SARKAMARI
► X (Twitter): https://x.com/@Sarkamari1
In this video, I show you my full workflow for creating a custom embroidery material in Adobe 3D Sampler and sending it straight into Unreal Engine using an SBSAR export. We clean up the image, make it tilable, generate embroidery, add metadata, then install the Substance plugin and talk about Graph Instances and Factory settings. Super beginner-friendly — perfect for UE environment artists, motion designers, and anyone building procedural materials.
- Intro music by @Limujii-Sweet Talks: youtu.be/PmLHb3db2vA
@SARKAMARI #sarkamari










