Uploaded July 2014 | Updated September 2026, 4 minutes ago
As the name implies, I'm setting up my water plane after one of you guys were curious about making it properly (Or at least how I did it lol). I use 3dsmax in the video, but other editors should be able to follow along.
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Btw: I oopsed and missed a step in the video that while not critical, could cause some annoyance later on. So make sure before you exit 3dsmax to align the corner of your plane mesh with the center point of the grid. This way your plane can make the most use of the snap to grid/alignment options of UE4.
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Link to UE4 FBX Static Mesh Pipeline:
docs.unrealengine.com/latest/INT/Engine/Content/FBX/StaticMeshes/index.html
As the name implies, I'm setting up my water plane after one of you guys were curious about making it properly (Or at least how I did it lol). I use 3dsmax in the video, but other editors should be able to follow along.
--
---
Btw: I oopsed and missed a step in the video that while not critical, could cause some annoyance later on. So make sure before you exit 3dsmax to align the corner of your plane mesh with the center point of the grid. This way your plane can make the most use of the snap to grid/alignment options of UE4.
---
--
Link to UE4 FBX Static Mesh Pipeline:
docs.unrealengine.com/latest/INT/Engine/Content/FBX/StaticMeshes/index.html










