UE4 Interior Lighting Series (Part 3) @ThatRyanManning
UE4 Interior Lighting Series (Part 3)  @ThatRyanManning
Uploaded October 2019 | Updated September 2026, 13 hours ago
In this 4 part series, we'll cover how to light an ArchViz interior scene from start to finish. Through this series, you should gain a much deeper understanding of lighting and lighting principles when working in Unreal Engine 4. The principles taught in this series should apply to any lighting situation in UE4.

In Part 3 we cover the how to setup and configure the five most common lighting situations you'll encounter when lighting interiors and how to achieve the look you want with the fewest iterations possible.

00:00 - Intro
00:50 - Interior Lighting Examples
02:41 - Spotlight (Under-cabinet lighting) & Lighting Principles
13:11 - Omni-Directional Lighting
16:04 - Floor Lamp & Blueprint Lighting
22:12 - Track Light Lighting
27:42 - Emmissive Lighting

Kelvin to RGB Chart: andi-siess.de/rgb-to-color-temperature

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UE4 Interior Lighting Series (Part 3)

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