Uploaded July 2013 | Updated September 2026, 2 weeks ago
I implemented level of detail for the cloud emitter and tested how many I could place until it impacted performace. Turned out to be over 150. Runs at about 120 frames per second, down to 80 on occasions. Of course this cannot be used with a lot of other things in the map, but the performace is good enough for 10 to 20 clouds without a huge hit.
I chose the candyfloss-like appearance because the clouds are well distinguishable that way.
I implemented level of detail for the cloud emitter and tested how many I could place until it impacted performace. Turned out to be over 150. Runs at about 120 frames per second, down to 80 on occasions. Of course this cannot be used with a lot of other things in the map, but the performace is good enough for 10 to 20 clouds without a huge hit.
I chose the candyfloss-like appearance because the clouds are well distinguishable that way.










