UDK Adventure Game Mechanics - WIP 16 Climbing Update @FreetimeCoder
UDK Adventure Game Mechanics - WIP 16 Climbing Update  @FreetimeCoder
Uploaded February 2013 | Updated September 2026, 3 weeks ago
I updated the climbing mechanics and used a mask to blend the physical materials. This allows for much more dynamic topography of the climbable surface and makes it possible to blend textures accordingly.
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UDK Adventure Game Mechanics - WIP 16 Climbing Update

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