Uploaded December 2024 | Updated September 2026, 3 weeks ago
UDIMS for Blender, Substance, Cinema4D and Unreal. Basically, you need to offset your polygon selection by equal amounts in your UV editor. This will give you more texture resolution per polygon and basically make your textures appear larger on your mesh. That's it, it's actually pretty easy. HMU if you have questions.
jags@jags.tv
Chapters Below:
00:00 - Start
00:15 - WTF Are UDIMs???
03:26 - UDIM Set Up In Blender
07:45 - Rizom Is gr8
08:59 - Previewing UDIMs in Blender
12:02 - Substance UDIMs set Up
17:19 - Loading Cinema4D UDIMs
19:06 - Unreal UDIM Set Up
22:07 - Thanks for watching!
Freelance Website & Portfolio: jags.tv
Learn With Me (My Online Courses n' Stuff): jonjagsnee.com
Software I use
- Da Vinci Resolve
- Adobe After Effects
- Maxon Cinema4D
- Unreal Engine 5
twitter.com/jonjagsnee
instagram.com/jonjagsnee
tiktok.com/@jonjagsnee
UDIMS for Blender, Substance, Cinema4D and Unreal. Basically, you need to offset your polygon selection by equal amounts in your UV editor. This will give you more texture resolution per polygon and basically make your textures appear larger on your mesh. That's it, it's actually pretty easy. HMU if you have questions.
jags@jags.tv
Chapters Below:
00:00 - Start
00:15 - WTF Are UDIMs???
03:26 - UDIM Set Up In Blender
07:45 - Rizom Is gr8
08:59 - Previewing UDIMs in Blender
12:02 - Substance UDIMs set Up
17:19 - Loading Cinema4D UDIMs
19:06 - Unreal UDIM Set Up
22:07 - Thanks for watching!
Freelance Website & Portfolio: jags.tv
Learn With Me (My Online Courses n' Stuff): jonjagsnee.com
Software I use
- Da Vinci Resolve
- Adobe After Effects
- Maxon Cinema4D
- Unreal Engine 5
twitter.com/jonjagsnee
instagram.com/jonjagsnee
tiktok.com/@jonjagsnee










