UBIK - Part 5 - Bit of theory and structure (UE4.23) @jonasmlgaard8884
UBIK - Part 5 - Bit of theory and structure (UE4.23)  @jonasmlgaard8884
Uploaded February 2020 | Updated September 2026, 3 hours ago
Added a few placeholder functions to outline the main logic.
Added conversion into ComponentSpace which will be needed for the Shoulder step.
UBIK - Part 5 - Bit of theory and structure (UE4.23)UE4.15.1 - VRGrab - Part5 MixedMode setup 3UE4 - More random tips and tricksUE4.15 VR - Item Collision experimentsUE4.15.1 - VRInteractables - Part 6 Mover Tick and Snapping ideasUBIK - Part 22 - Clavicles + some adjustments (UE4.23)HTC Vive - FullBody setup - Part 2 IKinema Rig setupHTC Vive - FullBody setup - Part 12 - StrafeRight90 animation in MotionBuilderPython/Motionbuilder Part 1 - A bit about python syntax in motionbuilderHTC Vive WIP5 - Menu and buttonsUE4.15.1 - WIP 2 Optionsmenu, hovereffect and aimreticleMotionBuilder - Strange foot locking issue
Jonas Mølgaard |

UBIK - Part 5 - Bit of theory and structure (UE4.23)

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