Uploaded November 2017 | Updated September 2026, 2 weeks ago
Much clickbait, right? Worst thing is, the title is entirely true.
This is a VH speedrun of Amber Train done in 3:08.
Using weird displacements you can go out of bounds and trigger the scripts for Clear Skies D5, which is much shorter than regular Amber Train, as well as much easier (and because the original map still is Amber Train, it's stealthable).
Because the run is basically just a waiting (and RNG) game, I used the opportunity to show you some out of bound stuff while I was at it.
I also have a less interesting but still 0.36s faster run of it:
youtube.com/watch?v=GKCm0K2OJ4w
I used an underleveled Insurgent build, so you can be even faster.
Much clickbait, right? Worst thing is, the title is entirely true.
This is a VH speedrun of Amber Train done in 3:08.
Using weird displacements you can go out of bounds and trigger the scripts for Clear Skies D5, which is much shorter than regular Amber Train, as well as much easier (and because the original map still is Amber Train, it's stealthable).
Because the run is basically just a waiting (and RNG) game, I used the opportunity to show you some out of bound stuff while I was at it.
I also have a less interesting but still 0.36s faster run of it:
youtube.com/watch?v=GKCm0K2OJ4w
I used an underleveled Insurgent build, so you can be even faster.







![[U120] Payday 2 - John Wick Killhouse Challenge - Solo 00:09:59
Not exactly an incredible score but I appreciate the sub-10s.
Im not sure about how the timer works so actual time may be 00:09:61. [U120] Payday 2 - John Wick Killhouse Challenge - Solo 00:09:59](https://i.ytimg.com/vi/S4Ov96U7dro/mqdefault.jpg)


