Uploaded August 2026 | Updated September 2026, 3 hours ago
Watch me live!
twitch.tv/tweekssb
My Socials
TWITTER ☛ twitter.com/TweekSsb
INSTAGRAM ☛ instagram.com/tweekssb
FOLLOW THE CO-HOSTS
Charles
- twitch.tv/charlesthoren
- twitter.com/CharlesThoren_
VGBC PinkFresh
- twitch.tv/PinkFreshhh
- twitter.com/PinkFreshhh
Hazmatt
- twitch.tv/hazmattrules
- twitter.com/HazmattRules
Support our Patreon!
patreon.com/tweektalks
Click here if you want to play me!
metafy.gg/@tweek
Spotify
open.spotify.com/show/12fLpWGes9T1qBqvja27S5?si=d83e0dfa0cfe4530
Apple Podcast
podcasts.apple.com/us/podcast/tweek-talks/id1675715683
00:00 Intro
07:24 Player feedback influencing game development
16:23 Smash wasn't made to be competitive
22:06 When everyone is learning a game simultaneously
26:05 How the process for making games has changed
32:22 Player influence, online betas, etc. (cont.)
34:59 Gaming in social media
36:51 Indie games improving over time
39:27 Developers afraid of taking risks
41:35 Live service games are inevitable
45:37 Ultimate Apex Series II
54:34 Tweek's weekend tournament recap
56:09 Preparing for GOML
57:17 Belmont vs Samus
59:04 Difference between Samus and Dark Samus
1:02:21 Keeping that competitive drive
1:06:28 Outro
#SmashBros #TweekTalks #Ultimate
Watch me live!
twitch.tv/tweekssb
My Socials
TWITTER ☛ twitter.com/TweekSsb
INSTAGRAM ☛ instagram.com/tweekssb
FOLLOW THE CO-HOSTS
Charles
- twitch.tv/charlesthoren
- twitter.com/CharlesThoren_
VGBC PinkFresh
- twitch.tv/PinkFreshhh
- twitter.com/PinkFreshhh
Hazmatt
- twitch.tv/hazmattrules
- twitter.com/HazmattRules
Support our Patreon!
patreon.com/tweektalks
Click here if you want to play me!
metafy.gg/@tweek
Spotify
open.spotify.com/show/12fLpWGes9T1qBqvja27S5?si=d83e0dfa0cfe4530
Apple Podcast
podcasts.apple.com/us/podcast/tweek-talks/id1675715683
00:00 Intro
07:24 Player feedback influencing game development
16:23 Smash wasn't made to be competitive
22:06 When everyone is learning a game simultaneously
26:05 How the process for making games has changed
32:22 Player influence, online betas, etc. (cont.)
34:59 Gaming in social media
36:51 Indie games improving over time
39:27 Developers afraid of taking risks
41:35 Live service games are inevitable
45:37 Ultimate Apex Series II
54:34 Tweek's weekend tournament recap
56:09 Preparing for GOML
57:17 Belmont vs Samus
59:04 Difference between Samus and Dark Samus
1:02:21 Keeping that competitive drive
1:06:28 Outro
#SmashBros #TweekTalks #Ultimate










