Kemble Software | Tutorial: Use Rust to generate meshes in Unity @KembleSoftware | Uploaded March 2020 | Updated October 2024, 2 hours ago.
This video will guide you though the process of making a Rust library that can be called from the Unity game engine. The example generates a simple two-triangle animated mesh.
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Install Rust: rust-lang.org/tools/install
Learn Rust: doc.rust-lang.org/book
Install Unity: unity3d.com/get-unity/download
Underlying representation of C# number types: docs.microsoft.com/en-us/dotnet/csharp/language-reference/builtin-types/integral-numeric-types
The code from this video: gist.github.com/yokljo/e0b883c9467872d1314ce69e31101135
This video will guide you though the process of making a Rust library that can be called from the Unity game engine. The example generates a simple two-triangle animated mesh.
Please like and subscribe!
Install Rust: rust-lang.org/tools/install
Learn Rust: doc.rust-lang.org/book
Install Unity: unity3d.com/get-unity/download
Underlying representation of C# number types: docs.microsoft.com/en-us/dotnet/csharp/language-reference/builtin-types/integral-numeric-types
The code from this video: gist.github.com/yokljo/e0b883c9467872d1314ce69e31101135