Uploaded May 2022 | Updated September 2026, 2 weeks ago
The Sims 1's binary contains a few listed, undocumented hidden debug features that can not be usually accessible via the the game's release builds.
The Sims 1's binary contains a few listed, undocumented hidden debug features that can not be usually accessible via the the game's release builds.









![The Sims 1998 Steering Committee Demo: Level 3 [The Kiss]
The lo-fi ant, sitcom simulator prototype that convinced Electronic Arts to, God knows how!, raise the billion-dollar thumbs up to an embryonic The Sims 1 dream from Maxis... or, at least, its craziest Will Wright party.
You may fancy exploring specific Sim interactions...
00:00:00 - I. Control panel browsing (scary placeholder face textures!)
00:00:04 - II. *NEIGHBORHOOD MENU*
00:00:09 - III. Scenario/Level Description
00:00:20 - IV. Free Will to all but Ross [1]
00:00:25 - V. Edith Bunker environment (Summoning unused Sims)
00:00:52 - VI. Free Will to all but Ross [2]
00:01:16 - VII. Ross dials Friend (God knows who they are!)
00:01:53 - VIII. Ross plays with fish
00:02:25 - IX. Ross being nice to Sigmund
00:03:03 - X. Mercedes thinks Ross is an ill minded Don Juan
00:04:10 - XI. Ross wanna have an OK lunch but Sigmund forbids him
00:05:01 - XII. *SCENARIO MESSAGE*
00:04:10 - XIII. Ross has some food
00:06:13 - XIV. Ross being nice to Uh
00:06:28 - XV. Ross does the number two
00:06:44 - XVI. Ross takes a nap
00:07:38 - XVII. STUCK NPCS ALERT
00:07:53 - XVIII. Ross takes a bath
00:08:15 - XIX. STUCK NPCS RESCUING
00:08:32 - XX. Duchess uses lamp
00:09:00 - XXI. Ross uses PC
00:09:44 - XXII. Ross dials the pizza dude
00:10:13 - XXIII. The phone is ringing!
00:10:53 - XXIV. Ross boring the artsy girl!
00:10:13 - XXV. The phone is ringing!
00:11:12 - XXVI. Mercy is bored, gives Ross what he wants
00:10:13 - XXVII. The phone is ringing!
00:12:05 - XXVIII. This moment deserves some music!
00:12:47 - XXIX. The girl is mine!
00:13:25 - XXX. First Kiss
00:13:58 - XXXI. Sedative Romance
00:15:46 - XXXII. Ross meditates his romantic wins at the tree
00:15:52 - XXXII. Ross pisses the tree he meditated at
00:16:05 - XXXIII. We kiss as they sleep!
00:16:32 - XXXIV. Ending
SimAntics is a CISC bytecode language which powers the objects in The Sims 1 and The Sims Online.
Development of SimAntics was coordinated by Jamie Doornbos with the help of Patrick J. Barrett III and Don Hopkins.
For educational purposes
Maxis The Sims 1998 Steering Committee Demo: Level 3 [The Kiss]](https://i.ytimg.com/vi/O_zOwhOxrhA/mqdefault.jpg)
![The Sims [PC, 2000] — Review by François Taddei
An interesting visual compendium of our favorite seminal American dream Simulator from the late 20th century, relatively almost immediately after the games first official release. Notable points include the demonstration of the Sim Exchanges first days of existence, and the whole sensorial experience of seeing all of the fun being spiritually commanded by a native Windows 2000 hardware, yknow.
[2000.02.26] Originally broadcasted on Canal Vox (current MaTV, Canada), Média-Zone 2.0, François Taddei.
https://www.youtube.com/user/AlvinAtombender/
Consider diving yourself into the wonderful world of unseen-knowledge-about-your-favorite-game-whatever-it-is!
17 U.S. Code § 107 The Sims [PC, 2000] — Review by François Taddei](https://i.ytimg.com/vi/OnwtACRnzYo/mqdefault.jpg)