Traveller: Part 6 - Space Combat @SSkorkowsky
Traveller: Part 6 - Space Combat  @SSkorkowsky
Uploaded September 2020 | Updated September 2026, 3 weeks ago
Part six of my series on Mongoose Traveller 2nd Edition (MGT2). Today we cover Space Combat, Range Bands, and Ship Damage.

I apologize if this episode it a bit more rules crunch than normal. There’s a lot to cover and I wanted to give suitable attention to the various part. So, the help you navigate and reference it:

00:00 Intro
1:27 Ships and Turrets
6:14 Range
10:04 Spaaaace Combat
10:15 -Ambushes
10:42 -Initiative
11:05 -Tactics
11:26 Combat Steps
11:48 -Maneuver Step
13:51 -Attack Step
15:30 -Reactions
17:46 -Action Step
20:51 Dogfighting
23:25 Missiles
26:45 Damage
27:22 -Critical Hits
32:22 Boarding Actions
35:58 Closing Thoughts

Of course, this is all highlights. Some details or options I either breezed past or didn’t mention (such as capital ship weaponry). This is intended as a general overview or foundation-builder, not as a replacement for the rulebook. If I missed a rule, my bad. If a referee wishes to do it different, that’s perfectly fine. Just have fun and keep those fighters off your six.

You can find it on the Mongoose website:mongoosepublishing.com/collections/core-rulebooks-traveller
DriveThru RPG: drivethrurpg.com/product/374454/Traveller-Core-Rulebook-Update-2022?affiliate_id=1017650
Amazon: amzn.to/3w3jnOf

If you want to support my channel, or are in the mood for some kickass Urban Fantasy, you can find my novels and audio books here: amzn.to/2YZhYHF

My Patreon: patreon.com/SSkorkowsky

Follow me on Twitter, where I mostly talk about movies and other random stuff: twitter.com/SSkorkowsky

Guest starring Jack the NPC
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Seth Skorkowsky |

Traveller: Part 6 - Space Combat

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