Trapcode Fluids Tutorial: Realistic Firebending @CGVisualsVFX
Trapcode Fluids Tutorial: Realistic Firebending  @CGVisualsVFX
Uploaded February 2021 | Updated September 2026, 10 hours ago
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Learn how to use Trapcode Elements - Fluid Dynamics to create realistic firebending simulations from Avatar: The Last Airbender.

Trapcode Elements V1.3 is a growing collection of more than 50 project files for creating realistic, Water, Earth, Fire, and Air simulations, directly inside of After Effects!

INSTAGRAM: instagram.com/zack.cgvisuals.vfx

0:00 - Intro
1:00 - Tracking The Footage
3:05 - Setting Up The Animation
9:16 - Simulating The Fire Blast
13:44 - Simulating The Flamethrower
21:26 - Adjusting The Fire Shading
22:04 - Duplicating The Flamethrower
26:42 - Pre-Rendering The Flamethrower Asset
28:42 - Simulating The Fire Sparks
32:30 - Compositing The Simulations
37:47 - Rotoscoping The Actor
39:05 - Simulating Actor Lighting
44:51 - Simulating Environment Lighting
47:49 - Further Integration Of The Fire Blast
48:32 - Rendering The Composition
48:55 - Reviewing & Tweaking The Final Render
50:42 - Final Result / Outro

If you would like to see more tutorials like these? Stay tuned to CG Visuals for advanced Trapcode Particular tutorials and follow us on Instagram (@zack.cgvisuals.vfx). We’ll see you soon and thanks for watching.

Live-action footage is from 'The Last Of The Airbenders' upcoming short film by @JNJstudios you can also follow them on Instagram: (@liveactionavatar)

Music licensed from Audio Network
YouTube Monetization code: (soccer-fanfares-stars-concert) and (outdoors-patterns-infusion-trumpet)

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Trapcode Fluids Tutorial: Realistic Firebending

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