Uploaded November 2017 | Updated September 2026, 16 minutes ago
In this tutorial we cover how to animate your bogey using a parent child structure for just the dummy objects then applying a skin modifier to the mesh (part 1 covers animation through a parent child structure of dummies and meshes). We suggest watching part 1 first to get more of an overview on this tutorial before watching it.
If you want to know something more on the topic or wish for us to demo anything else for you that is not outlined in this video or other videos, please post on the Trainz forums and I'm sure we will sort it out. http://forums.auran.com/trainz/showth...
Hope you enjoy the TV stream and for all those wanting to catch us on The Trainz Channel you can find us on Twitch TV here: twitch.tv/trainz_simulator
Trainz Simulator
trainzportal.com
In this tutorial we cover how to animate your bogey using a parent child structure for just the dummy objects then applying a skin modifier to the mesh (part 1 covers animation through a parent child structure of dummies and meshes). We suggest watching part 1 first to get more of an overview on this tutorial before watching it.
If you want to know something more on the topic or wish for us to demo anything else for you that is not outlined in this video or other videos, please post on the Trainz forums and I'm sure we will sort it out. http://forums.auran.com/trainz/showth...
Hope you enjoy the TV stream and for all those wanting to catch us on The Trainz Channel you can find us on Twitch TV here: twitch.tv/trainz_simulator
Trainz Simulator
trainzportal.com










