Trainz - Content Creation - #31 - Part 1 - Bogey Creation @n3vgames
Trainz - Content Creation - #31 - Part 1 - Bogey Creation  @n3vgames
Uploaded November 2017 | Updated September 2026, 3 hours ago
In this tutorial we cover how to animate your bogey using a parent child structure for dummies and meshes (part 2 covers “skin” modifiers for animation). We then continue to create the Trainz asset and import this asset into TrainzContent.

If you want to know something more on the topic or wish for us to demo anything else for you that is not outlined in this video or other videos, please post on the Trainz forums and I'm sure we will sort it out. forums.auran.com/trainz/showthread.php?129802-The-Trainz-Channel-Twitch-TV

Hope you enjoy the TV stream and for all those wanting to catch us on The Trainz Channel you can find us on Twitch TV here: twitch.tv/trainz_simulator

Trainz Simulator
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Trainz - Content Creation - #31 - Part 1 - Bogey Creation

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