Trainz - Content Creation - #27 - Replacing Faulty Assets (Speedtree v5 example) @n3vgames
Trainz - Content Creation - #27 - Replacing Faulty Assets (Speedtree v5 example)  @n3vgames
Uploaded October 2016 | Updated September 2026, 4 hours ago
In this tutorial we explain how to deal with faulty assets when moving your routes from one version of Trainz to another and some assets you are using are faulty. The best solution is to update the asset itself so it is not faulty but sometimes that can be a slower process due to not owning the source content to update. Replacing the asset might be the faster option for you. In this tutorial we show you 2 ways to remove the faulty assets from your route.

If you want to know something more on the topic or wish for us to demo anything else for you that is not outlined in this video or other videos, please post on the Trainz forums and I'm sure we will sort it out. forums.auran.com/trainz/showthread.php?129802-The-Trainz-Channel-Twitch-TV

Hope you enjoy the TV stream and for all those wanting to catch us on The Trainz Channel you can find us on Twitch TV here: twitch.tv/trainz_simulator

Cheers,
Trainz Simulator
trainzportal.com
Trainz - Content Creation - #27 - Replacing Faulty Assets (Speedtree v5 example)Train Town - Trailer (Android, iPhone and iPad)Trainz Trouble Official TrailerTrainz - Content Creation - #9 - Understanding trainz settings & Level of Detail on assetsDead on Arrival 2 - Multiplayer First LookRoute Building with Approach MediumTrainz Simulator 12 vs Trainz: A New EraTrainz - Content Creation - #20 - How to increase a kuid version in TrainzIntroducing Trainz Living Railroad - Trainz PlusTrainz 2019 - Turf Effects Tutorial - Long Seed GrassKickstarter County II - Trainz 2019 Trailer (Official)Edinburgh Dundee - Trainz 2019 Official Trailer
N3V Games |

Trainz - Content Creation - #27 - Replacing Faulty Assets (Speedtree v5 example)

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER