Traction Point gamedev Live #29⚡Custom Engine, Zig, C++, Blender @MadrigalGames
Traction Point gamedev Live #29⚡Custom Engine, Zig, C++, Blender  @MadrigalGames
Uploaded August 2024 | Updated September 2026, 1 week ago
Solo indie developer making Traction Point, a vehicle action puzzle game using a self-made engine and tools.

#indiedev #gamedev #gameengine #ziglang #cpp #blender3d
Traction Point gamedev Live #29⚡Custom Engine, Zig, C++, BlenderZig⚡Gamedev Live⚡AI fixes & Camera blendingtransmission027 - driving AI system in Zig - part 4/4transmission029 - adding a new audio filter to TimbreOptions menu work⚡C++/C#/Zig GameDev Live #71transmission018 - riding the monorail - part 1Code hot-reloading - Part 2⚡C++/C#/Zig Gamedev LiveIntegrating REAPER into a custom game audio systemTraction Point gamedev Live #26⚡Custom Engine, Zig, C++, Blendertransmission005First Vulkan Graphics be like...Gamedev Live⚡Level Design⚡Zig
Madrigal Games |

Traction Point gamedev Live #29⚡Custom Engine, Zig, C++, Blender

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