Uploaded July 2023 | Updated September 2026, 1 day ago
from "Rema the truth" (Windows 95, 1996 KSS Inc.)
Composers: Ryu Umemoto, Keishi Yonao, Ryu Takami, Masahiro Kajihara
There is a similar upload on youtube but the tracks cut off at around 2 minutes.
For something similar check "Cyberphonic II" which is also collaboration between Yonao and Umemoto.
from "Rema the truth" (Windows 95, 1996 KSS Inc.)
Composers: Ryu Umemoto, Keishi Yonao, Ryu Takami, Masahiro Kajihara
There is a similar upload on youtube but the tracks cut off at around 2 minutes.
For something similar check "Cyberphonic II" which is also collaboration between Yonao and Umemoto.
![Disaster Arms [Impact Mode]: Deathless clear 31:20 1.91M (2025 PD_CGT)
Pretty fun Alien Soldier -like. The Impact Dash system is cool. Scoring and time attack seem nice, you get rewarded for bullet cancels and theres tight controls + not much randomness.
Probably pretty interesting to route the dashes properly. This run is real messy (I still get faster clears every time I get through..)
I kind of like the visual style + story more in their previous game SomnaBuster, this one is more action focused.
https://store.steampowered.com/app/3462730/Disaster_Arms Impact_Project_BAHN/ Disaster Arms [Impact Mode]: Deathless clear 31:20 1.91M (2025 PD_CGT)](https://i.ytimg.com/vi/pjBwjO68kKA/mqdefault.jpg)
![∀stralbringer [mouse-absolute, initial equipment]: Stage 2 Boss
No hangar/shop equipment used
50x easier than st1 boss
https://steamcommunity.com/app/1863300 ∀stralbringer [mouse-absolute, initial equipment]: Stage 2 Boss](https://i.ytimg.com/vi/pqq-kJkdK0k/mqdefault.jpg)
![Rabbit & Steel [Lunar Solo]: Scholars Nest, A.Rabbit (ver. 1.0.0.3)
Funny mountain staff VS strange memorization kusoge Rabbit & Steel [Lunar Solo]: Scholars Nest, A.Rabbit (ver. 1.0.0.3)](https://i.ytimg.com/vi/qQBdhxTa_IE/mqdefault.jpg)

![gvs 2019/05/05 [Tallgeese] (livestream archive)
kept as a reference for arcade stick noise gvs 2019/05/05 [Tallgeese] (livestream archive)](https://i.ytimg.com/vi/qqLDMdtpNS0/mqdefault.jpg)
![Helldivers 2 [difficulty 9, 4-player]: Destroy Command Bunkers, 3 Stratagem limitation - 2024/03/07
Misc. gameplay. I generally find the bots more fun to fight in this game than terminids. More enemy variety and usable weapons. Bugs feel undercooked in terms of enemy types and with player vehicles not yet implemented, can imagine the game being super good later on Helldivers 2 [difficulty 9, 4-player]: Destroy Command Bunkers, 3 Stratagem limitation - 2024/03/07](https://i.ytimg.com/vi/qsbrRug-oqk/mqdefault.jpg)


![Forlorn Souls of Wicked Past [Demo v0.2c, Forlorn]: Ichirin trial clear (2024 The Soul Kitchen)
https://store.steampowered.com/app/3138090/ Forlorn_Souls_of_Wicked_Past/
Ive barely played touhou but really looking forward to this game. S
tages are fun for this kind of game, presentation is just superb and bosses are fast-paced never feeling tedious.
First time clearing the trial on highest difficulty, serial bomb spammer gameplay. Missing the final spellcard on Miko feels bad..
Ichirin seems easy to play after the update to the demo, I got the (nerfed) Lunatic clear almost immediately. Forlorn Souls of Wicked Past [Demo v0.2c, Forlorn]: Ichirin trial clear (2024 The Soul Kitchen)](https://i.ytimg.com/vi/rtD5-gN3WME/mqdefault.jpg)

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God-tier mode with this shot type. Im still slow as hell, you can rush through the stages much faster. Harder to play but simultaneously shorter than All Trial+ so thats all great. Like Dreamer [Chaos+]: Speedrun mode 32:18 Yuri-AABD (12.5B)](https://i.ytimg.com/vi/splk6S62tLA/mqdefault.jpg)