Uploaded January 2018 | Updated September 2026, 7 hours ago
A Couple Notes:
Firstly, I'm aware of the audio drift in this video. Not too sure how to fix it (it's about a half second or so by the end of the video). I could probably stretch the audio file, but I'd need to learn how to do this and there's no guarantee it's a constant drift anyway. I've made some tweaks to hopefully eliminate this issue.
Secondly, the layout I'm using is still a work in progress for this video. At times the splits will be hard to see, as I was trying to avoid cutting out the gameplay feed. I've since tweaked the layout, so the splits being hard to see won't be an issue going forward, but I still need to get a new PB on that layout.
About The Run:
Bug Limit 100% is effectively the second-longest category in Twilight Princess, behind Low%. Bug Limit 100% wants to collect all the pickups in the game without using many of the glitches that TP has. This run completes the task in 8 hours, 27 minutes, and 55 seconds; done on a USA Wii U with a USA Wii 1.0 disc.
Note that bug limit is not equal to intended route. There are still skips in this run, and several dungeons are still very broken, such as Snowpeak Ruins and Lakebed. That said, this is about as close as you can get with a speedrun to a casual playthrough of the game... just one that's very, very fast comparatively.
For more information on the ruleset for Bug Limit 100%, see speedrun.com/tp#Bug_Limit_100
For the route used in this run, see pastebin.com/Qc8bA4YE
A Couple Notes:
Firstly, I'm aware of the audio drift in this video. Not too sure how to fix it (it's about a half second or so by the end of the video). I could probably stretch the audio file, but I'd need to learn how to do this and there's no guarantee it's a constant drift anyway. I've made some tweaks to hopefully eliminate this issue.
Secondly, the layout I'm using is still a work in progress for this video. At times the splits will be hard to see, as I was trying to avoid cutting out the gameplay feed. I've since tweaked the layout, so the splits being hard to see won't be an issue going forward, but I still need to get a new PB on that layout.
About The Run:
Bug Limit 100% is effectively the second-longest category in Twilight Princess, behind Low%. Bug Limit 100% wants to collect all the pickups in the game without using many of the glitches that TP has. This run completes the task in 8 hours, 27 minutes, and 55 seconds; done on a USA Wii U with a USA Wii 1.0 disc.
Note that bug limit is not equal to intended route. There are still skips in this run, and several dungeons are still very broken, such as Snowpeak Ruins and Lakebed. That said, this is about as close as you can get with a speedrun to a casual playthrough of the game... just one that's very, very fast comparatively.
For more information on the ruleset for Bug Limit 100%, see speedrun.com/tp#Bug_Limit_100
For the route used in this run, see pastebin.com/Qc8bA4YE









![Metroid: Other M Hard Mode Speedrun [WR from 7/23/2017 to 11/30/2017]
New WR: https://youtu.be/Cr5HBbMLlVk (1:59:28 by electricyellow)
Next Improvement: https://youtu.be/8rnIKemDcAo
Previous PB: https://youtu.be/ZnVIgPXuAq4
Previous WR: 2:04:42 by ElectricYellow [WR from 6/23/17 to 7/23/17]
Version/Console: USA Wii U VC on USA Wii U
Run Time: 2h 3m 28s
Run Date: 7/20/17 - 7/21/17
Splits: https://splits.io/1m1s
Raced EY/Pigeon to Speedbooster, and finished this run out from there. Had ABSOLUTELY NO CLUE I had this much timesave in the second half of the run. SoB down to 1 58 and can probably go lower still. I dont think this will settle down here- I think 2 01 or even 2 hours flat will be where this category settles at. 2 deaths (both after Speedbooster, surprisingly) and a rather decent run after Speedbooster overall, including a *damageless* MTL. Metroid: Other M Hard Mode Speedrun [WR from 7/23/2017 to 11/30/2017]](https://i.ytimg.com/vi/HdgaOdxsbgM/mqdefault.jpg)
