Uploaded October 2022 | Updated September 2026, 1 day ago
A run of Touhou 16 - Hidden Star in Four Seasons with Aya + Fall on Normal without using any continues. This went pretty well compared to my failed Aya runs where I could barely get to Okina's last spell which usually takes like 2 or 3 lives if it's the Fall one. Not anything that good but not that bad either.
0:00 Stage 1
1:48 Eternity Larva
3:06 Stage 2
5:01 Nemuno Sakata
7:07 Stage 3
9:15 Aunn Komano
11:39 Stage 4
14:23 Narumi Yatadera
17:33 Stage 5
20:06 Mai & Satono
23:35 Final Stage
24:50 Okina Matara
Shot Type Review:
Aya has a pretty decent direct shot with some width and okay damage. The bomb is pretty decent as it is pretty long, but the damage is rather lacking, and most of the time you're not even gonna hit the boss with it. Where Aya becomes pretty bad is the movement speed. You move too fast to make precise movement, which is very important for parts like Okina's summer non-spell for example. On the contrary, the Fall sub-season is absurdly overpowered. The additional shots are pretty useless, but the release is crazy good. On sections with more bullets you can easily chain releases and become basically invincible. It's even more broken on the higher difficulties since there are more bullets obviously. Worst shot type, but best sub-season.
A run of Touhou 16 - Hidden Star in Four Seasons with Aya + Fall on Normal without using any continues. This went pretty well compared to my failed Aya runs where I could barely get to Okina's last spell which usually takes like 2 or 3 lives if it's the Fall one. Not anything that good but not that bad either.
0:00 Stage 1
1:48 Eternity Larva
3:06 Stage 2
5:01 Nemuno Sakata
7:07 Stage 3
9:15 Aunn Komano
11:39 Stage 4
14:23 Narumi Yatadera
17:33 Stage 5
20:06 Mai & Satono
23:35 Final Stage
24:50 Okina Matara
Shot Type Review:
Aya has a pretty decent direct shot with some width and okay damage. The bomb is pretty decent as it is pretty long, but the damage is rather lacking, and most of the time you're not even gonna hit the boss with it. Where Aya becomes pretty bad is the movement speed. You move too fast to make precise movement, which is very important for parts like Okina's summer non-spell for example. On the contrary, the Fall sub-season is absurdly overpowered. The additional shots are pretty useless, but the release is crazy good. On sections with more bullets you can easily chain releases and become basically invincible. It's even more broken on the higher difficulties since there are more bullets obviously. Worst shot type, but best sub-season.

