Uploaded August 2013 | Updated September 2026, 2 weeks ago
A replay of me clearing the extra stage of the recently released touhou 14, double dealing character and its ex-boss Raiko. As expected, homing Reimu became my favorite shottype of the game and ReimuA isn't that bad either in this game.
Raiko is an interesting character who gives me some Yumemi/Chiyuri vibes on her outfit. Her theme is decent and the fight is quite fun, with the exception of her third spellcard which is pretty stupid in my opinion. First I thought she was incredibly hard for an extra boss, but then after a few tries it became alot easier. This run went well, but it's actually my third clear of the extra. The resources gained in the stage is a handful too, so even if you mess up it's not too hard to survive until the end.
I tried my best to abuse the damage potential of ReimuA, but I'm not so sure of the best way to go, so I didn't really get to use it that much. It is mostly noticeable in the stage part, where the "boomerang-gohei" tactic works really well.
The touhou series and all of its contents like characters, bgm and graphics belongs to ZUN.
A replay of me clearing the extra stage of the recently released touhou 14, double dealing character and its ex-boss Raiko. As expected, homing Reimu became my favorite shottype of the game and ReimuA isn't that bad either in this game.
Raiko is an interesting character who gives me some Yumemi/Chiyuri vibes on her outfit. Her theme is decent and the fight is quite fun, with the exception of her third spellcard which is pretty stupid in my opinion. First I thought she was incredibly hard for an extra boss, but then after a few tries it became alot easier. This run went well, but it's actually my third clear of the extra. The resources gained in the stage is a handful too, so even if you mess up it's not too hard to survive until the end.
I tried my best to abuse the damage potential of ReimuA, but I'm not so sure of the best way to go, so I didn't really get to use it that much. It is mostly noticeable in the stage part, where the "boomerang-gohei" tactic works really well.
The touhou series and all of its contents like characters, bgm and graphics belongs to ZUN.


![[Danmakufu 0.12m] ~ BoWaPaEM
Script made by PhantomSong/Darklord.
Lol this player is too strong. [Danmakufu 0.12m] ~ BoWaPaEM](https://i.ytimg.com/vi/h5ocO8fIVVM/mqdefault.jpg)




![[Len Spellcard Collection 1] ~ BGM #2
The second part of the soundtrack for Lens spellcard collection 1.
I should probably have used a Reimu image here, because it is the boss which will probably stick around the longest with this theme, but I felt that the theme itself was more fitting for Reisen, somehow.
I dont own the image nor the music used in this video. This is uploaded for entertainment purposes only. [Len Spellcard Collection 1] ~ BGM #2](https://i.ytimg.com/vi/rZTLKLBBrLQ/mqdefault.jpg)


![[Dnh Ph3] SCC - Spellcard Theme 4.
Artist: Shima26 (http://sound.jp/shima26/muzic3.html)
The fourth spellcard theme of the Ph3 spellcard collection called SCC by Shijimi Nono.
This theme plays only when you fight against the two ancient final bosses of normal mode, Shinki and Mima.
Sadly they dont seem to have any last word type of spell, but their three spellcards they own are easily among the most difficult spellcards in the game.
Especially Shinkis spellcards. Damn you Shinki, damn you to Makai!
~
I dont own the image nor the music used in this video. This is uploaded for entertainment purposes only. [Dnh Ph3] SCC - Spellcard Theme 4.](https://i.ytimg.com/vi/uXsYjjgiNCM/mqdefault.jpg)