Tom Clancys Rainbow Six: Vegas 2 - Estate - Showdown @rossmahon2
Tom Clancys Rainbow Six: Vegas 2 - Estate - Showdown  @rossmahon2
Uploaded July 2026 | Updated September 2026, 2 weeks ago
Tom Clancy's Rainbow Six: Vegas 2 is the sixth main installment in the Rainbow Six series. It is a first-person shooter video game and the sequel to Tom Clancy's Rainbow Six: Vegas. It was announced by Ubisoft on November 20, 2007. The game was released for the Xbox 360 and PlayStation 3 in March 2008. The Microsoft Windows version, however, was delayed until April 2008. It was released in Japan on April 24, 2008, for the Xbox 360 and on May 29, 2008, for the PlayStation 3. This game is also available for Xbox One and Xbox Series X/S via backward compatibility.

Logan Keller, the lead character from the previous game, had been removed in favour of having the player create their own character to play through the campaign. The player assumes the role of Bishop, a member of the Rainbow squad with a great deal more experience who has a deeper involvement in the story. Co-op players assume the role of Bishop's teammate Knight. The game, billed as "part sequel, part prequel", has events that run both before and concurrently to the story of Logan Keller and continue after where the first game concluded. In addition to the ability to customize a character in multiplayer, the player can now customize Bishop, Vegas 2's protagonist. In single-player, the developers claim to have vastly improved teammate AI, so that now teammates can cover each other as they advance. There are also several new commands, for example, the ability of a teammate to throw a grenade at a specific point. It is also possible to give commands to one's AI teammates using the Xbox 360, Xbox One, or PlayStation 3 headset, or a PC microphone.

Bishop is the main protagonist that the player controls throughout Rainbow Six: Vegas 2. His appearance will vary depending on the player's choices. If co-op mode is enabled, Knight, whose appearance also varies based on player decision, accompanies Bishop on missions. Knight's role, however, is limited as merely a co-op player, and Knight is not present in the single player campaign's story. Playing as Knight also allows co-op achievements to be unlocked.

Rainbow Six: Vegas 2 includes a single-player campaign/storyline mode as well as a variation of the Terrorist Hunt mode included in previous games, which involves repeated encounters with enemy AI terrorists in a non-linear map.

Terrorist Hunt mode may be played alone or with a pair of computer-controlled allies that may be issued environment-based contextual commands. Both the campaign and Terrorist Hunt game modes support cooperative multiplayer which can have up to three players. Present in all game modes is a multi-dimensional advancement system.

The game enters a third-person perspective when the player takes cover behind a wall or piece of the environment. While in third-person mode, the player can shoot enemies blindly or aim using the reticle, without the ability to look directly into their weapons aiming sights, unless a scope is attached.

The multiplayer in Vegas 2 has been expanded to include more than 10 new close-quarters maps, two new adversarial modes, a newer and different rewards system, and according to Ubisoft, improved online matchmaking. Another feature for multiplayer is that using an Xbox Live Vision camera or a PlayStation Eye, the player could take a picture of their face and make themselves the playable character. A camera can be used in the PC version to create a playable character. Ubisoft released downloadable content for Vegas 2, a fan pack that includes three maps from the Rainbow Six Vegas and new XP ranks. The servers for Rainbow Six: Vegas 2 were later discontinued in 2021.

Up to four players can play together in co-op. Although Terrorist Hunt mode retains the four human player limit (online only), the story mode in Rainbow Six: Vegas 2 has reduced co-op from four players to two players, with the second player assuming the position of Knight, Bishop's teammate.

The experience point (XP) system is different from that in Rainbow Six: Vegas in that every kill achieved awards the player XP. XP gains result in promotions which reward the player with new equipment, such as body armor. Players also receive bonuses from the ACES combat system, a separate but related advancement system from the XP system. ACES advancement is based on the methods used to kill opponents, and weaponry unlocked differs depending on which tactics are used. Experience can be gained by the player in any game mode, single player or multiplayer, and advancement is shared amongst all modes. Equipment unlocked in one mode is usable in all other modes.
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Tom Clancy's Rainbow Six: Vegas 2 - Estate - Showdown

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