[TOGE TALK - EP. 1] Game designers need to embrace rejections. Full video is up! @togeproductions
[TOGE TALK - EP. 1] Game designers need to embrace rejections. Full video is up!  @togeproductions
Uploaded February 2026 | Updated September 2026, 9 hours ago
Daniel Hartono, currently the game designer of @kriegsfront, shares his experience on playtesting rough prototypes, balancing difficulty, handling feedback, and finding inspiration from real life, movies, and games. From learning how players behave to understanding what truly makes a game fun, this is a small look into the journey behind game design

Watch the full video on YouTube!
youtu.be/xa2Cf2o-Bww 

Let us know in the comments which role we should talk about next!
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[TOGE TALK - EP. 1] Game designers need to embrace rejections. Full video is up!

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