Uploaded May 2026 | Updated September 2026, 2 weeks ago
Credits
twitch.tv/ifcyipes
twitch.tv/psychoblue9
twitch.tv/levelonebar
twitch.tv/vampirearcadia
twitch.tv/maccsensei
twitch.tv/gamecrimes
twitch.tv/kamekazebish
twitch.tv/tobemorecrazy
Support the streamers for high lvl gameplay, funny moments & other cool stuff.
It's using IKEMEN GO which has rollback natively and a ton of other features.
TMNT X JL Turbo offers 28 different playable characters out of two narrative universes, further including Kirby, a fifth turtle scrapped during the development of the fourth (canceled) TMNT movie and whose name was a tribute to comic book artist Jack Kirby, and an original version of Shredder, resurrected by Darkseid as Omega Shredder after his fictional death.
The control system is fairly easy to grasp: there are four buttons (Light Punch, Heavy Punch, Light Kick, Heavy Kick) and two Super buttons (Super 1 and Super 2). Each character has access to a fairly far-reaching back dash and forward dash, performed by double tapping backwards or forward respectively.
Special moves are usually performed via the familiar use of motions (quarter circle, half circle, dragon punch, charge inputs and similar) plus one punch or kick button. Super moves have two variants, that usually differ in the starting attack, and are accessed by pressing the Super 1 or Super 2 button with a full Super bar.
There is also a sort of target combo system inherited from TMNT Tournament Fighters: by pressing both punches or both kicks after a weak attack, a character can chain a strong attack. It’s the only way to chain attacks of increasing strength into one another: pressing e.g. Heavy Punch after Light Punch will not cancel the animation of the light attack.
One interesting tidbit is that, in addition to the standard grab (forward/backward plus Hard Punch/Hard Kick while near the opponent) every character has a command grab performed by inputting half circle backwards followed by a kick button.
Follow me
https://x.com/LiangStyleFTW
instagram.com/lianghubbb
tiktok.com/@lianghubbb
The FGC is awesome
youtube.com/watch?v=tVmXsCdl8VQ
Funny & cool moments
youtube.com/watch?v=6xkS2rkX4Z4
Comeback compilations
youtube.com/watch?v=EaXqSelE_Fs
This channel is dedicated in making fighting game compilations in promoting Street fighter, Mortal Kombat, Tekken and lots of other fighting games.
I also make tutorials & combo videos for Tekken, Street fighter and Mortal Kombat.
The FGC is awesome and I have been a part of it for 16 years now - the day when I started my youtube channel .
Thanks to all the great players, music artists, thumbnail creators and everybody who has been subscribed to my youtube channel for the support during the last 16 years.
The purpose of these videos is to provide educational high level content so the viewer can learn new combos and strategies.
Credits
twitch.tv/ifcyipes
twitch.tv/psychoblue9
twitch.tv/levelonebar
twitch.tv/vampirearcadia
twitch.tv/maccsensei
twitch.tv/gamecrimes
twitch.tv/kamekazebish
twitch.tv/tobemorecrazy
Support the streamers for high lvl gameplay, funny moments & other cool stuff.
It's using IKEMEN GO which has rollback natively and a ton of other features.
TMNT X JL Turbo offers 28 different playable characters out of two narrative universes, further including Kirby, a fifth turtle scrapped during the development of the fourth (canceled) TMNT movie and whose name was a tribute to comic book artist Jack Kirby, and an original version of Shredder, resurrected by Darkseid as Omega Shredder after his fictional death.
The control system is fairly easy to grasp: there are four buttons (Light Punch, Heavy Punch, Light Kick, Heavy Kick) and two Super buttons (Super 1 and Super 2). Each character has access to a fairly far-reaching back dash and forward dash, performed by double tapping backwards or forward respectively.
Special moves are usually performed via the familiar use of motions (quarter circle, half circle, dragon punch, charge inputs and similar) plus one punch or kick button. Super moves have two variants, that usually differ in the starting attack, and are accessed by pressing the Super 1 or Super 2 button with a full Super bar.
There is also a sort of target combo system inherited from TMNT Tournament Fighters: by pressing both punches or both kicks after a weak attack, a character can chain a strong attack. It’s the only way to chain attacks of increasing strength into one another: pressing e.g. Heavy Punch after Light Punch will not cancel the animation of the light attack.
One interesting tidbit is that, in addition to the standard grab (forward/backward plus Hard Punch/Hard Kick while near the opponent) every character has a command grab performed by inputting half circle backwards followed by a kick button.
Follow me
https://x.com/LiangStyleFTW
instagram.com/lianghubbb
tiktok.com/@lianghubbb
The FGC is awesome
youtube.com/watch?v=tVmXsCdl8VQ
Funny & cool moments
youtube.com/watch?v=6xkS2rkX4Z4
Comeback compilations
youtube.com/watch?v=EaXqSelE_Fs
This channel is dedicated in making fighting game compilations in promoting Street fighter, Mortal Kombat, Tekken and lots of other fighting games.
I also make tutorials & combo videos for Tekken, Street fighter and Mortal Kombat.
The FGC is awesome and I have been a part of it for 16 years now - the day when I started my youtube channel .
Thanks to all the great players, music artists, thumbnail creators and everybody who has been subscribed to my youtube channel for the support during the last 16 years.
The purpose of these videos is to provide educational high level content so the viewer can learn new combos and strategies.










