Uploaded March 2012 | Updated September 2026, 1 hour ago
Not everybody might have heard about this. Interrupt loading saves just before they're done loading. And to clear up with 'clipping' I meant losing frames, not seeing all the frames, not being able to run/play/live in the game as soon, as the frames were not playable. Sorry for my English here and there. I used this technique a lot during my HL2 Canals speed run especially when I was traveling in high speed and wanted to bring a more continuous viewing experience, even during demo cuts.
Not everybody might have heard about this. Interrupt loading saves just before they're done loading. And to clear up with 'clipping' I meant losing frames, not seeing all the frames, not being able to run/play/live in the game as soon, as the frames were not playable. Sorry for my English here and there. I used this technique a lot during my HL2 Canals speed run especially when I was traveling in high speed and wanted to bring a more continuous viewing experience, even during demo cuts.









![Chamber 14 - 0 Portals [Good quality]
I decided to rerun this challenge by recording with Fraps. This run uses ABH/AFH. Chamber 14 - 0 Portals [Good quality]](https://i.ytimg.com/vi/y2-0AB2Lch8/mqdefault.jpg)
