time to win off the first hit of the round - Persona 4 Arena Ultimax @Milpy
time to win off the first hit of the round - Persona 4 Arena Ultimax  @Milpy
Uploaded August 2021 | Updated September 2026, 1 day ago
no, you literally cannot tech the throw because the SB SMG super applies Fear, which makes every hit a Fatal Counter. Counter Hit throws can't be teched.
Quick explanation for those of you that don't play Persona/don't know about Naoto's Fate mechanic.

Naoto's opponent starts with 13 Fates at the beginning of the match, certain moves remove 1 or more Fate on hit.

Any move used in a combo after the first will only remove 1 Fate except for shotgun. Shotgun always removes 6 Fate.
Removes 1: 2C, 6D, 5th Shot, B Shots during Raid, Throw+Followup
Removes 2: 2[C], 6CD, 6B+D
Removes 3: Last shot if only 1 bullet remains in your chamber, 5B+D
Removes 4: Traps
Removes 6: Anti-S SP Pistol β, Anti-S SP Pistol SB

Once your opponent is at 0 Fate they can be instant killed by Hama or Mudo.
Hama/Mudo will not instant kill if combo'd into in the same combo that dropped their Fate to 0. This is why S.Naoto stops her combo and does Hama as oki.

Anti-S SP Pistol SB (The SMG + shotgun super) inflicts Silence and Fear, meaning you can't tech throws or use your Persona, which means no Bursting or using your DP if your character needs their Persona to DP.
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time to win off the first hit of the round - Persona 4 Arena Ultimax

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