Unity | Time Ghost – How Unity 6 made it possible | Unite 2024 @unity | Uploaded October 2024 | Updated October 2024, 1 week ago.
Explore the creation of Time Ghost by the Unity Originals team. We’ll break down the project and its pipelines into clear, understandable components, highlighting Unity Engine’s versatile problem-solving capabilities and extendibility. The focus will be on essential Unity 6 features like ECS, Sentis, HDRP, and VFX Graph. You’ll see that no idea is too ambitious to achieve with Unity 6, and you'll gain inspiration for your current and future projects.
Speakers:
Xuan Prada, Senior Manager, Artistry, Unity
Christian Kardach, Staff Technical Animator, Unity
Explore the creation of Time Ghost by the Unity Originals team. We’ll break down the project and its pipelines into clear, understandable components, highlighting Unity Engine’s versatile problem-solving capabilities and extendibility. The focus will be on essential Unity 6 features like ECS, Sentis, HDRP, and VFX Graph. You’ll see that no idea is too ambitious to achieve with Unity 6, and you'll gain inspiration for your current and future projects.
Speakers:
Xuan Prada, Senior Manager, Artistry, Unity
Christian Kardach, Staff Technical Animator, Unity