THU4. Keynote Fireside Chat: Merging “Watch and Play” Cloud Gaming and FAST at GAMELOOP @streamingmediavideo
THU4. Keynote Fireside Chat: Merging “Watch and Play” Cloud Gaming and FAST at GAMELOOP  @streamingmediavideo
Uploaded February 2026 | Updated September 2026, 2 weeks ago
GAMELOOP, recently launched on Samsung Gaming Hub, combines Twitch-style “watch and play” gaming with a FAST-style CTV monetization model. In this exclusive Fireside Chat, new GAMELOOP CEO Kimmy Li joins Streaming Media’s Nadine Krefetz to discuss gaming-CTV convergence, and how her previous roles at Activision, Sony, Verizon, and Nekcom inform GAMELOOP’s on-demand cloud gaming freemium model for ad-supported monetization and scalability.

Moderator:
Nadine Krefetz, Consultant, Reality Software and Contributing Editor, Streaming Media

Speaker:
Kimmy Li, CEO, GAMELOOP
THU4. Keynote Fireside Chat: Merging “Watch and Play” Cloud Gaming and FAST at GAMELOOPDebate: Is the Future of Streaming Free or Paid/Hybrid?Adtech Standardization in the Age of Agentic AI and Contextual AdsHow Streamers Can Increase Watch Times and Maximize Value for BrandsHow Can Publishers Predict Where Pirates Will Strike Next?Dubbing Optimization for Dialogue and Singing in the AI EraFrame-Accurate Sync and Multiscreen Streaming QoEOptimizing Live Streaming QoS and QoELocalize It! AI Subbing and Dubbing for Live Streams at ScaleLive Sports & Premium Video: Bringing the Economics of Satellite to Internet Playout & DistributionKeynote: How Agentic AI is Transforming Streaming UXWED4. Ad Insertion Under Fire: Monetizing Live Events Without Breaking the Stream
Streaming Media |

THU4. Keynote Fireside Chat: Merging “Watch and Play” Cloud Gaming and FAST at GAMELOOP

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