Uploaded August 2013 | Updated September 2026, 17 hours ago
Thrive website:
revolutionarygamesstudio.com
After the success of my cell editor concept animation, I decided to try my hand at creating one for the entire microbe stage (or at least a section of it that demonstrates most of its features). While this is not gameplay, it's not concept art either - all of the cell models, GUI assets and art assets will be what you see in Thrive's actual microbe stage. The functionality will also be fairly similar.
Thrive is a game that aims to simulate the evolution of a species from cell to space-faring in both a fun and scientifically accurate way. Based on the premise that Spore had the right idea but went wrong somewhere, the developers are currently working themselves to death to get the first stage finished by the end of the year.
Thrive website:
revolutionarygamesstudio.com
After the success of my cell editor concept animation, I decided to try my hand at creating one for the entire microbe stage (or at least a section of it that demonstrates most of its features). While this is not gameplay, it's not concept art either - all of the cell models, GUI assets and art assets will be what you see in Thrive's actual microbe stage. The functionality will also be fairly similar.
Thrive is a game that aims to simulate the evolution of a species from cell to space-faring in both a fun and scientifically accurate way. Based on the premise that Spore had the right idea but went wrong somewhere, the developers are currently working themselves to death to get the first stage finished by the end of the year.










