Uploaded March 2025 | Updated September 2026, 3 weeks ago
Try Rosebud AI: rosebud.ai/y
Join us on Discord in #rosebud-lounge: rosebud.ai/discord
0:00 — 3JS Games Are Exploding
Overview: Introduction to the sudden boom of AI‑assisted 3JS games and why everyone is talking about them.
0:54 — Funny 3JS Examples & Flappy Bird Clone
Overview: Looking at quick AI‑coded demos, including a Flappy Bird clone and initial thoughts on why 3JS is so popular right now.
2:25 — Unrealistic Claims & Meme Posts
Overview: People sharing “ultra‑realistic” flight simulators and soccer games supposedly made in 3JS—clearly poking fun at the viral trend.
5:50 — Impressive Water Simulation
Overview: Showcasing a 3JS water simulation, discussing shaders, and how people combine assets to achieve AAA‑looking browser games.
7:20 — Jason’s Desert Dune Explorer
Overview: Jason demonstrates his 3JS “Desert Dunes Explorer,” complete with advanced visuals, day/night cycle, and mobile UI.
11:05 — Why 3JS & AI Fit So Well
Overview: Explaining what 3JS is, how it handles 3D in the browser, and why large language models (LLMs) make coding 3D games easier than ever.
14:25 — Polymars Game Jam & AI Mario Kart
Overview: Details on Polymars’s new video, the $1,000 game jam challenge, and how to participate or remix existing code.
16:24 — Wrapping Up for Discord
Overview: Plans to move the conversation to Discord Lounge, inviting viewers to continue the discussion and collaborate on multiplayer.
19:30 — Continuing in Discord Lounge
Overview: The stream picks back up in the Discord Lounge, with Jason sharing his screen and everyone chatting about new 3D projects.
25:00 — Water Shaders & Asset Imports
Overview: Exploring how to add custom water shaders, performance tips, and how to find the best 3D assets or textures for 3JS.
36:00 — Adding Multiplayer & Superbase
Overview: Jason begins integrating a multiplayer back end with Superbase, and the group discusses best practices for real‑time data syncing.
48:00 — Gameplay Tweaks & Alien Enemies
Overview: Showcasing new enemies (alien “jellyfish” ships), linking custom textures, and refining in‑game effects.
58:00 — Multi‑File Projects & Context Windows
Overview: Explaining how to organize code across multiple files, hiding files from AI context, and staying under token limits.
1:07:00 — AI Improvements & Cleaner Code
Overview: Observations on how Rosie (the AI model) writes more professional, organized code, plus user Q&A on structuring bigger projects.
1:15:00 — Final Q&A and Closing Thoughts
Overview: Last round of questions about best approaches for large‑scale 3JS games and multiplayer, followed by goodbyes to the group.
Try Rosebud AI: rosebud.ai/y
Join us on Discord in #rosebud-lounge: rosebud.ai/discord
0:00 — 3JS Games Are Exploding
Overview: Introduction to the sudden boom of AI‑assisted 3JS games and why everyone is talking about them.
0:54 — Funny 3JS Examples & Flappy Bird Clone
Overview: Looking at quick AI‑coded demos, including a Flappy Bird clone and initial thoughts on why 3JS is so popular right now.
2:25 — Unrealistic Claims & Meme Posts
Overview: People sharing “ultra‑realistic” flight simulators and soccer games supposedly made in 3JS—clearly poking fun at the viral trend.
5:50 — Impressive Water Simulation
Overview: Showcasing a 3JS water simulation, discussing shaders, and how people combine assets to achieve AAA‑looking browser games.
7:20 — Jason’s Desert Dune Explorer
Overview: Jason demonstrates his 3JS “Desert Dunes Explorer,” complete with advanced visuals, day/night cycle, and mobile UI.
11:05 — Why 3JS & AI Fit So Well
Overview: Explaining what 3JS is, how it handles 3D in the browser, and why large language models (LLMs) make coding 3D games easier than ever.
14:25 — Polymars Game Jam & AI Mario Kart
Overview: Details on Polymars’s new video, the $1,000 game jam challenge, and how to participate or remix existing code.
16:24 — Wrapping Up for Discord
Overview: Plans to move the conversation to Discord Lounge, inviting viewers to continue the discussion and collaborate on multiplayer.
19:30 — Continuing in Discord Lounge
Overview: The stream picks back up in the Discord Lounge, with Jason sharing his screen and everyone chatting about new 3D projects.
25:00 — Water Shaders & Asset Imports
Overview: Exploring how to add custom water shaders, performance tips, and how to find the best 3D assets or textures for 3JS.
36:00 — Adding Multiplayer & Superbase
Overview: Jason begins integrating a multiplayer back end with Superbase, and the group discusses best practices for real‑time data syncing.
48:00 — Gameplay Tweaks & Alien Enemies
Overview: Showcasing new enemies (alien “jellyfish” ships), linking custom textures, and refining in‑game effects.
58:00 — Multi‑File Projects & Context Windows
Overview: Explaining how to organize code across multiple files, hiding files from AI context, and staying under token limits.
1:07:00 — AI Improvements & Cleaner Code
Overview: Observations on how Rosie (the AI model) writes more professional, organized code, plus user Q&A on structuring bigger projects.
1:15:00 — Final Q&A and Closing Thoughts
Overview: Last round of questions about best approaches for large‑scale 3JS games and multiplayer, followed by goodbyes to the group.


![Add AI-powered NPC Chats to your game [EASY]
AI-powered NPCs in minutes?! In this tutorial, the Rosebud team shows how to turn simple prompts into fully dynamic NPC conversations using remixable AI chat templates. Whether youre building RPGs, narrative adventures, or open-world games, you’ll learn how to add intelligent characters that actually talk back. No coding required.
In this video, you’ll see us:
• Remix AI chat templates to create responsive NPC dialogue
• Build convincing personalities using just a few prompts
• Add character knowledge, backstories, and behaviors
• Test in-game NPC chats that feel alive and unscripted
• Show how ANYONE can upgrade their game with AI conversations in minutes
Whether youre into game dev, AI-powered gameplay, NPC design, or worldbuilding, this video breaks down the easiest way to add smart, dynamic NPC chats to your project.
🔗 Try AI-powered NPC chats with Rosebud → https://rosebud.ai/y
Resources:
Use the AI Web App Template: https://rosebud.ai/p/09420d04-200e-474a-8cba-212501eca19e
Learn more in the Rosebud AI 101 playlist: https://www.youtube.com/watch?v=z53uR-LHtYc&list=PLtt0az5_kHECOJ8JF4IOPv871vn-NuP5w
Try Rosebud AI: https://rosebud.ai/y
Connect with us:
• Subscribe – https://www.youtube.com/@rosebud-ai
• Twitter/X – https://x.com/Rosebud_AI
• Discord – https://www.rosebud.ai/discord
About Rosebud:
Rosebud AI is building the future of game creation with artificial intelligence. Our platform empowers anyone, from indie creators to studios, to generate games, art, NPCs, and interactive experiences in minutes. With powerful creative templates and generative tools, Rosebud makes it easy to imagine, design, and play without limits. Add AI-powered NPC Chats to your game [EASY]](https://i.ytimg.com/vi/p4Qmw-T0IZM/mqdefault.jpg)







