Uploaded February 2026 | Updated September 2026, 1 day ago
Another custom MetaHuman built inside Unreal Engine 5.
No defaults. Just clean customization, lighting, and materials that bring the character to life.
If you're working with MetaHumans in UE5, this is how you level them up.
youtube.com/@JonCG/playlists
patreon.com/c/JonCG
facebook.com/jon.cg.475246
# Short film, #Concept #art,# Artist, #Mocap,# Motion capture,#3d modeling, #Zbrush, #Blender,# Mocap suit,# Iclone, Daz studio,#3d tutorial, #Real-time,iPad,#3d animation, #Unreal Engine, #MetaHuman, #MetaHuman animator,# virtual production, #short films
Another custom MetaHuman built inside Unreal Engine 5.
No defaults. Just clean customization, lighting, and materials that bring the character to life.
If you're working with MetaHumans in UE5, this is how you level them up.
youtube.com/@JonCG/playlists
patreon.com/c/JonCG
facebook.com/jon.cg.475246
# Short film, #Concept #art,# Artist, #Mocap,# Motion capture,#3d modeling, #Zbrush, #Blender,# Mocap suit,# Iclone, Daz studio,#3d tutorial, #Real-time,iPad,#3d animation, #Unreal Engine, #MetaHuman, #MetaHuman animator,# virtual production, #short films










