BenBonk | These Upgrades Changed my Game - Slimekeep Devlog #23 @BenBonk | Uploaded December 2021 | Updated October 2024, 1 hour ago.
Unlock new career opportunities and become data fluent today! Use my link bit.ly/3E6AuRw and check out the first chapter of any DataCamp course for FREE!
Wishlist Slimekeep! - store.steampowered.com/app/1552500/Slimekeep
Join the Discord - discord.gg/zUcNG4n
Play my games - https://benbonk.itch.io
My twitter - twitter.com/BenBonkDev
In this video I created upgrades for the slime pet in Slimekeep. I'm really happy with how these turned out, so let me know what you think. I also made some small changes to the slime capturing system, and started work on the slime king boss fight.
About me:
Hey, I'm BenBonk, an indie game developer who uses the Unity Engine. I've made and released many small games before on my itch page, though now I'm attempting to make my first commercial game, Slimekeep. Slimekeep is a roguelike, using a very limited color palette, similar to Enter the Gungeon, though with a few interesting mechanics, such as keeping slimes alive longer will earn you more money, and the ability to capture slimes to power up your slime pet. If you enjoyed anything you saw, please consider subscribing, as it really helps me out.
This video was sponsored by DataCamp
Music by GC
subscribe gamers ( ͡ᵔ ͜ʖ ͡ᵔ)
Unlock new career opportunities and become data fluent today! Use my link bit.ly/3E6AuRw and check out the first chapter of any DataCamp course for FREE!
Wishlist Slimekeep! - store.steampowered.com/app/1552500/Slimekeep
Join the Discord - discord.gg/zUcNG4n
Play my games - https://benbonk.itch.io
My twitter - twitter.com/BenBonkDev
In this video I created upgrades for the slime pet in Slimekeep. I'm really happy with how these turned out, so let me know what you think. I also made some small changes to the slime capturing system, and started work on the slime king boss fight.
About me:
Hey, I'm BenBonk, an indie game developer who uses the Unity Engine. I've made and released many small games before on my itch page, though now I'm attempting to make my first commercial game, Slimekeep. Slimekeep is a roguelike, using a very limited color palette, similar to Enter the Gungeon, though with a few interesting mechanics, such as keeping slimes alive longer will earn you more money, and the ability to capture slimes to power up your slime pet. If you enjoyed anything you saw, please consider subscribing, as it really helps me out.
This video was sponsored by DataCamp
Music by GC
subscribe gamers ( ͡ᵔ ͜ʖ ͡ᵔ)