Uploaded September 2018 | Updated September 2026, 2 weeks ago
First episode in a series to cover the Thermal (Team CoFH) mods!
You can support me and the channel! Read more here: patreon.com/tkh
In this first episode I'm doing a formal introduction to the series, and going through the different new materials and some of the additions that Thermal Foundation adds to the mod collection.
I'm well aware of that Thermal mods has been around for several years so you might know a thing or three about these mods already, but covering everything in a mod also means going through the basics. So even though you have played with the mods before there might be new things added or perhaps even changed.
I'll try to keep the different mods apart as much as possible, and bunch up episodes to cover the parts of the mods that belong together.
Read more about me and what I do here:
http://tkh.one/
All my Thermal Mods videos can be found in this playlist:
youtube.com/playlist?list=PLPCqiTnvx2GtCj0y1og3w0MFXxHCt9x7t
Key items and blocks in this video:
- Resouces (Copper, Tin, Silver, Lead, Nickel, Platinum, Iridium, Destabilized Redstone)
- Aluminum and Mana Infused Ore are disabled by default
- Materials (The first list plus Bronze, Steel, Invar, Constantan, Electrum, Lumium, Signalum, Enderium)
- Tools (Vanilla versions plus Sickle and Hammer)
- Armor and weapons
- Flux-Infused things will be covered later in the series
Also mentioned these things as I will use them in the upcoming videos:
- Crecsent Hammer
- Multimeter
Links to me on other places:
twitter.com/therealtkh
facebook.com/therealtkh
twitch.tv/therealtkh
Game details and key mods for this video:
Twitch App
Minecraft 1.12.2
Forge 14.23.4.2739
Absolute Thermal 1.3 (Modpack)
Redstone Flux [1.12.2-2.0.2.3]
Thermal Cultivation [1.12.2-0.3.0.7]
Thermal Dynamics [1.12.2-2.5.1.14]
Thermal Expansion [1.12.2-5.5.0.29]
Thermal Foundation [1.12.2-2.5.0.19]
Thermal Innovation [1.12.2-0.3.0.7]
Read more about the Team CoFH mods here:
teamcofh.com
First episode in a series to cover the Thermal (Team CoFH) mods!
You can support me and the channel! Read more here: patreon.com/tkh
In this first episode I'm doing a formal introduction to the series, and going through the different new materials and some of the additions that Thermal Foundation adds to the mod collection.
I'm well aware of that Thermal mods has been around for several years so you might know a thing or three about these mods already, but covering everything in a mod also means going through the basics. So even though you have played with the mods before there might be new things added or perhaps even changed.
I'll try to keep the different mods apart as much as possible, and bunch up episodes to cover the parts of the mods that belong together.
Read more about me and what I do here:
http://tkh.one/
All my Thermal Mods videos can be found in this playlist:
youtube.com/playlist?list=PLPCqiTnvx2GtCj0y1og3w0MFXxHCt9x7t
Key items and blocks in this video:
- Resouces (Copper, Tin, Silver, Lead, Nickel, Platinum, Iridium, Destabilized Redstone)
- Aluminum and Mana Infused Ore are disabled by default
- Materials (The first list plus Bronze, Steel, Invar, Constantan, Electrum, Lumium, Signalum, Enderium)
- Tools (Vanilla versions plus Sickle and Hammer)
- Armor and weapons
- Flux-Infused things will be covered later in the series
Also mentioned these things as I will use them in the upcoming videos:
- Crecsent Hammer
- Multimeter
Links to me on other places:
twitter.com/therealtkh
facebook.com/therealtkh
twitch.tv/therealtkh
Game details and key mods for this video:
Twitch App
Minecraft 1.12.2
Forge 14.23.4.2739
Absolute Thermal 1.3 (Modpack)
Redstone Flux [1.12.2-2.0.2.3]
Thermal Cultivation [1.12.2-0.3.0.7]
Thermal Dynamics [1.12.2-2.5.1.14]
Thermal Expansion [1.12.2-5.5.0.29]
Thermal Foundation [1.12.2-2.5.0.19]
Thermal Innovation [1.12.2-0.3.0.7]
Read more about the Team CoFH mods here:
teamcofh.com









![Thermal Mods #4 - Fluxducts And Fluiducts - Information And Examples
Basic functionality, features and examples of the first ducts.
You can support me and the channel! Read more here: https://www.patreon.com/tkh
One could think that 18 minutes is a long time to cover the ducts, and for the very basic info that might be correct, but I also wanted to give examples and show how to use them correctly. I even went through one example of how NOT to do it.
Next episode will cover itemducts and some attachments, the video was long enough already :)
Read more about me and what I do here:
http://tkh.one/
All my Thermal Mods videos can be found in this playlist:
https://www.youtube.com/playlist?list=PLPCqiTnvx2GtCj0y1og3w0MFXxHCt9x7t
Key items and blocks in this video:
- Fluxduct
Ledstone
Hardened
Redstone Energy (With Destabilized Redstone)
Signalum
Resonant
Cryo-Stabilized (With Gelid Cryotheum)
- Fluiduct
Hardened
Impulse
Signalum-Plated
Signalum-Plated Impulse
- Energy Cell
- Portable Tank
- Magma Crucible
- Fluid Transposer
Links to me on other places:
http://twitter.com/therealtkh
https://www.facebook.com/therealtkh
http://www.twitch.tv/therealtkh/
Game details and key mods for this video:
Twitch App
Minecraft 1.12.2
Forge 14.23.4.2739
Absolute Thermal 1.3 (Modpack)
Redstone Flux [1.12.2-2.0.2.3]
Thermal Cultivation [1.12.2-0.3.0.7]
Thermal Dynamics [1.12.2-2.5.1.14]
Thermal Expansion [1.12.2-5.5.0.29]
Thermal Foundation [1.12.2-2.5.0.19]
Thermal Innovation [1.12.2-0.3.0.7]
Read more about the Team CoFH mods here:
https://teamcofh.com/ Thermal Mods #4 - Fluxducts And Fluiducts - Information And Examples](https://i.ytimg.com/vi/ugkzZJt16DE/mqdefault.jpg)
