Uploaded August 2021 | Updated September 2026, 3 weeks ago
Hello everyone, and welcome to my channel.
In today's video, I am testing FidelityFX Super Resolution on Linux in The Witcher 3 at 3440x1440 ultra settings. FSR on Linux Only works in Vulkan games (dxvk and vkd3d-proton included). Using fshack works (not all games) when you select a lower resolution in-game. Obviously applying FSR to the final image is not ideal, it should be applied before the UI is drawn. The reason I picked 1108p is because that's pretty much what AMD uses for Ultra Quality. I would definitely use fsr in this game because playing it on my TV at 4k I can have a solid 60fps, which is more than enough for this game in my opinion.
====================================================
Mesa: 21.1.6
Kernel: 5.12.19-TKG-PDS
Proton: 6.14-GE-2
Fsync: Enabled
GameMode: Enabled
Recorded: OBS (AMF)
====================================================
► Patreon Page: patreon.com/berotech
► GlorousEggrol: github.com/GloriousEggroll/proton-ge-custom/releases
► GPUOpen: gpuopen.com/fidelityfx-superresolution
► ScreenShots: drive.google.com/drive/folders/1Nl1KTX07_OktFdIOZiEw3U0qAplk48u-?usp=sharing
====================================================
➥ Video Index:
► Specs: 0:00
► Native: 0:20
► FSR: 3:09
► Result: 6:00
► Outro: 6:08
====================================================
➥ Computer Specifications:
► Processor: AMD Ryzen 7 5800X 8 Cores 16 Threads
► Motherboard: ASUS TUF GAMING B550-PLUS
► Ram: Crucial Ballistix Sport LT DDR4 32GB (4x8GB) @ 3600MHz
► Graphics Card: Gigabyte RX 6700 XT Gaming OC
► SSD: Adata XPG SX8200 Pro M.2 1TB SSD
====================================================
➥ Music:
► That One Bar Scene - RKVC
====================================================
#FSR #6700XT #TheWitcher3
Hello everyone, and welcome to my channel.
In today's video, I am testing FidelityFX Super Resolution on Linux in The Witcher 3 at 3440x1440 ultra settings. FSR on Linux Only works in Vulkan games (dxvk and vkd3d-proton included). Using fshack works (not all games) when you select a lower resolution in-game. Obviously applying FSR to the final image is not ideal, it should be applied before the UI is drawn. The reason I picked 1108p is because that's pretty much what AMD uses for Ultra Quality. I would definitely use fsr in this game because playing it on my TV at 4k I can have a solid 60fps, which is more than enough for this game in my opinion.
====================================================
Mesa: 21.1.6
Kernel: 5.12.19-TKG-PDS
Proton: 6.14-GE-2
Fsync: Enabled
GameMode: Enabled
Recorded: OBS (AMF)
====================================================
► Patreon Page: patreon.com/berotech
► GlorousEggrol: github.com/GloriousEggroll/proton-ge-custom/releases
► GPUOpen: gpuopen.com/fidelityfx-superresolution
► ScreenShots: drive.google.com/drive/folders/1Nl1KTX07_OktFdIOZiEw3U0qAplk48u-?usp=sharing
====================================================
➥ Video Index:
► Specs: 0:00
► Native: 0:20
► FSR: 3:09
► Result: 6:00
► Outro: 6:08
====================================================
➥ Computer Specifications:
► Processor: AMD Ryzen 7 5800X 8 Cores 16 Threads
► Motherboard: ASUS TUF GAMING B550-PLUS
► Ram: Crucial Ballistix Sport LT DDR4 32GB (4x8GB) @ 3600MHz
► Graphics Card: Gigabyte RX 6700 XT Gaming OC
► SSD: Adata XPG SX8200 Pro M.2 1TB SSD
====================================================
➥ Music:
► That One Bar Scene - RKVC
====================================================
#FSR #6700XT #TheWitcher3










